Obsidian Ball
Member
A spoiler here.
So why'd the cops die in the house when they get killed differently in the original? Hm.
So why'd the cops die in the house when they get killed differently in the original? Hm.
I'm pretty fucking stupid right now, how d'ya stop aiming being the sensitivity of a twitter user on PS5?
Bingo.I'm assuming it covers about the same amount of gameplay as the Gamecube demo?
If you've reduced acceleration, put it back on default, or even increase it.
The acceleration seems to be labeled incorrectly here, it directly effects the camera speed both regular and aiming.
super weird yeah, maybe he will be somewhere else?
the acceleration is the edge bonus speed. if you hit the outer edge of your stick it starts moving really fast.
the issue is that your normal sensitivity on the inner ring is so fucking slow that you have to use this to have a somewhat playable game.
the whole aiming on controller is absolutely suboptimal right now and would need a couple of changes to be good, but I don't think they will actually change anything except maybe a deadzone setting
Well, there is a dead dog in one of the traps.
in my testing I noticed that if you just keep the regular camera speed to default and lower acceleration, it turns the entire camera movement into molasses. Not sure if it's a bug or their weird way, but for me the best way to keep the controls "normal" was keeping them both around the mid point.
The default aiming acceleration also gets better if you increase it a few notches.
do all the remakes have the ugly checkerboarding? Why would they use that?the acceleration is the edge bonus speed. if you hit the outer edge of your stick it starts moving really fast.
the issue is that your normal sensitivity on the inner ring is so fucking slow that you have to use this to have a somewhat playable game.
the whole aiming on controller is absolutely suboptimal right now and would need a couple of changes to be good, but I don't think they will actually change anything except maybe a deadzone setting
I noticed this.if you wanna see the shimmering... look at the trees next to the cabin where the Ganado ambushes you
i cant post the 4K jpg I took on the PS5 here
do all the remakes have the ugly checkerboarding? Why would they use that?
I played them all. I think it's much more noticeable in this game than before. If you can, look at the pic I posted and go there on your own game to see it on your TV, it looks really noticeable now...yes they all use it, and RE7 and 8 too btw.
the high framerate targets is why they use it.
they want 4K or close to 4K at 60fps, and that is only possible with checkerboarding or other reconstruction.
I guess they could use FSR2 in this as it has that on PC, but honestly, at least at 1440p, FSR2 looks even worse than their checkerboarding.
the checkerboarding makes the image more aliased but at least it looks somewhat sharp on PC, with FSR2 on it looks like ass and has artifacting everywhere.
bad quality pic I think, can't get a grip of how to post quality pics here, but get on your game, and go here, move the camera.
You should be seeing awful oversharpening, or checkerboard, I don't know what, it just looks bad and whitish on the edges of the tree branches and leaves.
So it is something I gotta accept. They will never work on a new solution for this game, like Guerilla did. Maybe the next RE game..yeah that is their checkerboarding.
foliage + Checkerboarding is always a bad mix. that's why Horizon Forbidden West looked like pure shit at launch, you literally couldn't look anywhere without a mass amount of shimmering across the screen.
It's just the intro with the village fightHow long is the demo more or less ?
This is the only thing that I will play of this game before a deep deep sale, I hope it's consistent
How long is the demo more or less ?
This is the only thing that I will play of this game before a deep deep sale, I hope it's consistent
The underlying graphics, geometry, texture quality and all that stuff is really impressive ....it's the image quality that is just bad on ps5. You probably care more about graphics than image quality which is fine but for people that care about both this is quite disappointing.
PS- I'm talking about Performance mode
That is weird because in all the trailers you see all the long guns on his back.Why does the shotgun disappear when you unequip it? why doesn't Leon put it on his back?
Why does the shotgun disappear when you unequip it? why doesn't Leon put it on his back?
Yeah, but he's not wearing a jacket in the trailers...That is weird because in all the trailers you see all the long guns on his back.
It might happen after he takes the jacket off? You are right it doesn't show the guns on his back with the jacket.Yeah, but he's not wearing a jacket in the trailers...
No it's correct, the higher the acceleration is the faster it transitions to the speed actually being input by your thumbstick.If you've reduced acceleration, put it back on default, or even increase it.
The acceleration seems to be labeled incorrectly here, it directly effects the camera speed both regular and aiming.
I just finished the demo on PS5. Spot on. It’s like that first journey down the road, making your way through all the shacks, and taking in all the scenery. That all feels new and reimagined. Then you get hit with this feeling of.. being at home? You know where to go, what needs to be done, and everything just feels in place. I really like how they’ve designed the interior of the houses. It feels authentic in many ways. I can’t wait to play more.Yeah it's weird
It feels like I'm playing Resident Evil 4 for the first time.
The look & feel of it is just recaptured, I don't think a Remake has made me feel that way before.
Like you said it like seeing it for the first time.
bad quality pic I think, can't get a grip of how to post quality pics here, but get on your game, and go here, move the camera.
You should be seeing awful oversharpening, or checkerboard, I don't know what, it just looks bad and whitish on the edges of the tree branches and leaves.
yeah that is their checkerboarding.
foliage + Checkerboarding is always a bad mix. that's why Horizon Forbidden West looked like pure shit at launch, you literally couldn't look anywhere without a mass amount of shimmering across the screen.
I'll take some pics and do some pixel counting too I think real quick. it also doesn't look 4K to me
You and me both. For me gaming just about playing and having fun rather than worry about techs or sales figures.....I dont understand them or have any interest trying to understand.Oh, for sure. I wasn't saying I'm not a tech whore as a dismissive remark. I know the tech end and performance and framerate and all of the under the hood stuff is super fascinating to some of you, and that's cool as hell, and also provides good reading for anyone branching out into that area of interest. I just don't fit into that column. Same with sales and marketing and stuff. Some of you guys have memorized (and update) entire franchise sales figures by title and that shit makes my eyes roll back into my head.
It's really just cool that, as a hobby, it's kind of like 3D abstract art or some shit. Different people get different things out of it and it looks wildly different from varying angles, etc, etc.
Well on a 4090 you'd fuckin hope soRuns decently on my RTX 4090 rig...and looks quite nice. Only issue is that I'm seeing stutters. I hope this is not because of DRM.
Well on a 4090 you'd fuckin hope so