Mr. B Natural
Member
The failure of Sleeping Dogs signifies that the Open World GTA style genre is officially in "Alpha Dog Mode", like every other genre out there. Either you're an alpha dog IP that can sell millions and millions (for doing what everyone else is doing) or you don't bother.
If you're horror game doesn't start with Resident and end with Evil, then stay home.
If you're RTS doesn't rime with Far Raft, then stay home.
If you're platformer doesn't have a plumber, don't bother.
etc and etc and or etc.
Some games will get through (like 2 a gen at most) but the genre as a whole has no health anymore. It's sickly and only the alpha dogs can survive on any reliable basis (enough to warrant investment).
Why did we get so many fps's this gen? Because the alpha dogs were not established yet. That's changed, I believe, as well. COD used to leave scraps just like mario use to leave scraps during the nes and snes era. Not anymore.
If you're horror game doesn't start with Resident and end with Evil, then stay home.
If you're RTS doesn't rime with Far Raft, then stay home.
If you're platformer doesn't have a plumber, don't bother.
etc and etc and or etc.
Some games will get through (like 2 a gen at most) but the genre as a whole has no health anymore. It's sickly and only the alpha dogs can survive on any reliable basis (enough to warrant investment).
Why did we get so many fps's this gen? Because the alpha dogs were not established yet. That's changed, I believe, as well. COD used to leave scraps just like mario use to leave scraps during the nes and snes era. Not anymore.