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Media Create Sales: Week 7, 2014 (Feb 10 - Feb 16)

The game did about 3M total through 2013.

It did about 1% of it's ~600K October sales on the Wii U.

If you want to carry that percentage forward (and assume that percentage didn't go down with the release of the other two systems, which collectively did 850K+) then it would amount to something like 30K.

Anihawk posted somewhere the sales LTD of ACIII around September 2013 or so, and off the top of my head it was around 60-70K.

I don't know why those sorts of numbers and that sort of percentage share wouldn't be considered abysmal for a title that sells around 3M+. This all being a semantic argument ultimately.
 
That's not exactly my argument but AC on Wii U is going off on a tangent anyway. I'm just a little annoyed when power words like "abysmal" are thrown around as fact but if you ask anyone for figures, no one knows. Doesn't mean the poster is wrong, I might just be in a pissy mood.

In most examples, games don't start off abysmally and then suddenly end up in a respectable place. For example, we can say with a good amount of confidence that Fuse is a massive bomb despite no recent numbers. Will there be some crazy outliers to this? Sure, but we can speak in pretty good terms when assuming Assassin's Creed Wii U in the year where next gen consoles launched did not skyrocket.
 

Somnid

Member
But people can move themselves to another TV set.
And having more than one TV set usually lead to specialization in those TV sets - one for kids room, one for main room, one for kitchen. And through this specialization competition for activity is greatly reduced - you don't watch you favorite TV show on kids TV, that mostly used for gaming.

Not very many people do that. Nintendo did research and found that the majority of consoles are hooked up to the largest TV in the house. I'd think this is rather obvious, especially because consoles are used by more than one person and certainly adults as well as children.
 
Anything above 250k would be a pretty nice result. Slightly below 200k without a good hold the next couple of weeks is kind of what I actually expect.
 

jeremy1456

Junior Member
Anything above 250k would be a pretty nice result. Slightly below 200k without a good hold the next couple of weeks is kind of what I actually expect.

Over 250k is very optimistic. I still say 240k and descending to >15k weekly average once the launch dust settles.
 

SmokyDave

Member
The anticipation, man. It's killing me.

Anecdotal evidence didn't sound all that promising, but you never know.

Edit: I forgot to predict. 207k.
 
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https://mobile.twitter.com/Cheesemeister3k

Cheesemeister say hey took these pics today (like 5 hours ago)
 

DrWong

Member
Well, I already said 310K for the PS4 in its opening week in the last prediction post for February... Today I would say 250K.
 

jeremy1456

Junior Member
After its FW? My guessasstimate says: between 10K and 20K max weekly.

That is way to safe of a prediction.

Next month the system will start out at 15k, and dip as low as 11k.

Before FF14 launches it will be at 8-10k weekly.

But will have a short rise when the game releases.

But, and make no mistakes about it, will go back down to the aforementioned weekly rate.
 

Aostia

El Capitan Todd
I think that first two days of launch will set PS4 slighlty over 200k. Week after will still be high, over 100k. Than it will naturally collapse, but still I foresee an higher weekly basis compared to the actual PS3 Japanese numbers, similar to PSVita
 

jeremy1456

Junior Member
I don't believe that. I think will drop below 100k pretty fast.

I disagree. Second week will be over 100k.

Third week will not. In fact, the next time we see the system over 50k will probably be either the launch of FFXV or Kingdom Hearts 3. Whichever comes first.
 

allan-bh

Member
I disagree. Second week will be over 100k.

Vita drop from 325k to 72k. Wii U from 308k to 127k

I know, it's Vita and Wii U, but if PS4 sold a bit more than 200k without an overall sold out, will not be that easy to sell 100k on week 2.

If sales are more like 300k, than is more possible to sell 100k+ on second week.
 

jeremy1456

Junior Member
Vita drop from 325k to 72k.

I know, it's Vita, but if PS4 sold a bit more than 200k without an overall sold out, will not be that easy to sell 100k on week 2.

If sales are more like 300k, than is more possible to sell 100k+ on second week.

I was being generous.
 
I disagree. Second week will be over 100k.

Third week will not. In fact, the next time we see the system over 50k will probably be either the launch of FFXV or Kingdom Hearts 3. Whichever comes first.

It could get over 50k for the MGS demo if the fan base hungry enough for the next gen version .
 

Aostia

El Capitan Todd
I don't believe that. I think will drop below 100k pretty fast.

I think that, if the two-days opening numbers are over 200k, than during the enitre following week we COULD see something around 90-100k, clearing the first (supposed) shipment more or less.
 

jeremy1456

Junior Member
I think that, if the two-days opening numbers are over 200k, than during the enitre following week we COULD see something around 90-100k, clearing the first (supposed) shipment more or less.

In modern times that has only happened with evergreen titles.

None of the PS4's launch titles fit in that category.
 

Aostia

El Capitan Todd
In modern times that has only happened with evergreen titles.

None of the PS4's launch titles fit in that category.

Up to now I think that PS4 could be an "evergreen" topic in Japan, if we consider two weeks as "ever" ;p
Really: it is the only and unique home console of possible choice in that market, so I think that (being price-positioned well, compared to the PS3 launch, and with different Japanese games like Yakuza, could last a couple of weeks. I know that those games are cross-gen, but we started seeing that even Vita versions of cross-platform games can sell decently compared to their PS3 counterparts, recently, so I think that at launch the PS4 versions can do decent results)
 
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