SwiftDeath
Member
Ofc no.
According to Aqua Famitsu tracks 3600+ stores.
ah ok so it's like 20% of the market and would be highly indicative of trends of course
Thank you btw
Ofc no.
According to Aqua Famitsu tracks 3600+ stores.
It's the biggest retailer that sell video games in Japan I think. SW ranking should be near identical to MC & Famitsu ranking.
To be fair SCEJA now offer a warranty with PS4 (or PSV) that is valid throughout the Asian region. For example; you can buy a PS4 in Hong Kong, and get it repaired under warranty in Thailand. Their Asian support is really improving.
http://asia.playstation.com/sg/en/newsdetail?id=1420Starting from November 14, SCEH will have a new plan on the warranty service for 6 South East Asian countries including Indonesia, Malaysia, Philippines, Singapore, Thailand and Vietnam. Customers who purchase PS4 are entitled to ONE YEAR FREE REPAIR SERVICE in countries where the product has been officially launched (including Singapore, Malaysia, Thailand and Indonesia), and the warranty will be valid throughout these countries. Wherever the customers are, they can have the repair service for their products.
From German charts, kinda OT.
W48>49>50 2012
09>22>31 - New Super Mario Bros. U
65>NA - ZombiU
70>NA - Assassin's Creed III
74>NA - Nintendo Land
W47>48>49 2013
05>39>38 - Forza
06>34>40 - Battlefield 4
08>44>46 - Ryse
09>50 - Call of Duty: Ghosts
12>49 - Assassin's Creed IV
22>82 - FIFA
35>NA - Need for Speed: Rivals
51>NA - NBA 2K14
NA>95 - Lego Marvel Super Heroes
Despite similar starts, price seems the major problem with the XB1 rather than the software line-up.
There's a competing product on the market selling better offering a largely similar experience, for $100 cheaper, serving as evidence for a greater market for a product like the XB1 at a lower price.I keep seeing people saying that XBone's main problem is it's price and everything will improve once it hits the same price as PS4 (which I actually agree with to an extent) but don't you think price point is a major factor in the poor WiiU hardware sales ?.
They've made the wrong product for whatever remains of such a market. Just Dance sold better on the XB1 than the Wii U in the US in 2013. LEGO sold better on the XB1 in December iirc.It's clear that Nintendo are not trying to compete with PS4/XBone and are instead going after the family market so don't you accept that price point is a major, major factor in such a family focused product ?.
The first problem here is the assumption that the mass market cares enough about those exclusives to justify purchase. It was one of Nintendo's mistakes as well.In terms of exclusive software for late 2012, 2013 & 2014, it would be hard to argue against WiiU when compared with PS4 and XBone's first year exclusive output -
Good luck with that.WiiU will also probably get Watch Dogs and the next Assassin's Creed / Call of Duty games because of Nintendo's relationship with Ubisoft and Activision.
My guess is AC won't, COD might.I would be very surprised if the next ass creed and COD come to wiiu, the sales of the previous attempt have been abysmal
All this isn't to say a price drop won't lead to some improvement, but at considerable cost. And ultimately the sales would still be poor, because it simply doesn't offer something that's broadly appealing.
Good luck with that.
sörine;102028013 said:My guess is AC won't, COD might.
I think price is one of many reasons its unappealing.All good points.
Don't you think that it's price is the major reason it's not 'broadly appealing' though ?, esp as it's going after a market where price along with software lineup is the most important aspect.
WiiU is grossly overpriced for what it is. I think it's unfair to completely write it off until we see what it does at the same price as the original Wii.
Also that Skylanders will likely grace the Wii U has little bearing on whether Acti will bother with another COD on it.
Really, where was this place in the world where kids don't have their own TV set and the trend wasn't for households to have more and more TVs per house, even ignoring the advancement of tablets in the household? It just seems like Nintendo were in their own little fantasy world when they designed the WiiU.
Really, where was this place in the world where kids don't have their own TV set and the trend wasn't for households to have more and more TVs per house, even ignoring the advancement of tablets in the household? It just seems like Nintendo were in their own little fantasy world when they designed the WiiU.
.Fair enough, I respect your opinion. WiiU sales outside of the Holidays are a joke, of that there is no doubt but until I see it bomb at the original Wii price point I will stop short of completely writing it off in terms of hitting 15 million units Worldwide in it's lifetime.
Also wouldn't getting more systems in homes, even at a loss be evened out by Nintendo's own software then having a larger install base to sell to ?. If they sell an extra 10 million consoles by price cutting to $249 wouldn't that extra $50 loss on each system be made up by selling 10 million more copies of MK8 and 3D World ?
diferent target markets completely, acti isnt a charity they dont have an obligation to nintendoWith regards to the bolded, isn't Skylanders a massive seller on Wii and a decent seller on WiiU ?. I would think that would give Nintendo some leeway with regards to getting a port of the next CoD.
I think as long as PS360 are getting yearly AC and CoD games, then WiiU will also get them. If a port costs $2 million then they would only have to sell around 65 000 copies Worldwide to break even if Activision get $30 per sale. Are there official lifetime sales available for Black Ops II and Ghosts for WiiU ?. Surely big name WiiU third party ports like AC and CoD are selling 65 000 Worldwide...
Really, where was this place in the world where kids don't have their own TV set and the trend wasn't for households to have more and more TVs per house, even ignoring the advancement of tablets in the household? It just seems like Nintendo were in their own little fantasy world when they designed the WiiU.
Uh... where the hell is Japan in that chart? Does that mean it's somewhere under Ireland?
Sounds like that "little fantasy world" of theirs is called "Japan".
http://www.generatorresearch.com/te...s-average-number-of-tv-sets-per-tv-household/
scroll down to japan, its one of the highest
Really, where was this place in the world where kids don't have their own TV set and the trend wasn't for households to have more and more TVs per house, even ignoring the advancement of tablets in the household? It just seems like Nintendo were in their own little fantasy world when they designed the WiiU.
I think as long as PS360 are getting yearly AC and CoD games, then WiiU will also get them. If a port costs $2 million then they would only have to sell around 65 000 copies Worldwide to break even if Activision get $30 per sale. Are there official lifetime sales available for Black Ops II and Ghosts for WiiU ?. Surely big name WiiU third party ports like AC and CoD are selling 65 000 Worldwide...
Aaaaaaaaah!
BKK's screencap was *extremely* misleading.
Based on my previous post:
Yakuza PS4 >80K
Killzone >30K
BF4 20-25K
DW8 15-20K
COD, Tomb Raider, FIFA, AC4 <10K
Need for speed can't be higher than 5K.
Total sw sales: 190-200K
Assuming attach ratio of 0.8: 238-250K HW sales.
Personally I would say 270-280K.
Read the other posts but I'm still confused. Is this total approximate weekend HW sales? Does this include online like Amazon pre-orders?
Just to point out as an anecdote, our family has five TVs at home, but three of them are old CRTs and of those, two aren't even hooked up and the other one gets used at most a few times a year since it's in the basement. Of the newer TVs, only one of them has a sound system hooked up in an open space and the other is in a small bedroom (so like playing Wii games would not make sense there). Not all TVs in the house are equivalent.Really, where was this place in the world where kids don't have their own TV set and the trend wasn't for households to have more and more TVs per house, even ignoring the advancement of tablets in the household? It just seems like Nintendo were in their own little fantasy world when they designed the WiiU.
its just him guessing no need to try and get indepth for it
Just to point out as an anecdote, our family has five TVs at home, but three of them are old CRTs and of those, two aren't even hooked up and the other one gets used at most a few times a year since it's in the basement. Of the newer TVs, only one of them has a sound system hooked up in an open space and the other is in a small bedroom (so like playing Wii games would not make sense there). Not all TVs in the house are equivalent.
The TV ownership count argument is just as bad as it was 2 years ago. It doesn't matter if a household owns 1000 TVs, people don't move consoles to free TVs, it stays at the one and if it's occupied the console goes unused.
Excellent point. It doesn't matter how many TVs you own, there's only so much multitasking possible unless every household member can do everything they want on their own dedicated TV. Any console that is used by more than one person will likely be plugged to a common room TV and therefore subject to usage conflicts.
PS4: The First Sales Data from Japan Is in from Major Retailer: PS4 Games do Well, but PS3 is on Top
http://www.dualshockers.com/2014/02/23/ps4-the-first-sales-data-from-japan-is-in-from-major-retailer-ps4-games-do-well-but-ps3-is-on-top/
ACIV did like 6,000 units first month NPD. The bulk of these types of games make a plurality if not a majority of their sales very early, and I think in the same way that first weekend receipts are important to film studios in terms of revenue share (?) game publishers may have similar arrangements with retailers. There's really no way to spin that sort of number into anything but abysmal.It irritates me that people can say these games sold abysmally without any numbers to back it up. We really don't know how poorly they did, other than having part of the first month of data. Did they sell better in December, since that is the gift giving season and Nintendo is strong there? Did they sell somewhat consistently over time? Who knows. We only have a fraction of data, during a period where new release Wii U games are pretty hard to find.
That said, I'm sure they sold poorly in contrast to the PS360 versions. But did they sell enough to make the port break even / profit? This appears to be the wrong thread though, I'm pretty sure those two series don't do very well in Japan anyway.
I don't see how.I would think that would give Nintendo some leeway with regards to getting a port of the next CoD.
Activision isn't looking to break even when they invest $2M in a project.I think as long as PS360 are getting yearly AC and CoD games, then WiiU will also get them. If a port costs $2 million then they would only have to sell around 65 000 copies Worldwide to break even if Activision get $30 per sale.
Activision isn't looking to break even when they invest $2M in a project.
But people can move themselves to another TV set.The TV ownership count argument is just as bad as it was 2 years ago. It doesn't matter if a household owns 1000 TVs, people don't move consoles to free TVs, it stays at the one and if it's occupied the console goes unused.
PS4: The First Sales Data from Japan Is in from Major Retailer: PS4 Games do Well, but PS3 is on Top
http://www.dualshockers.com/2014/02/23/ps4-the-first-sales-data-from-japan-is-in-from-major-retailer-ps4-games-do-well-but-ps3-is-on-top/
when is the number going out I wan to sleep
I was being subtle, in the assumption that you would pick it up, but my point is that statistics are a trap when the methodology involved is unknown or only attempts to extract information not directly applicable to the problem at hand. You are making the claim that household TV ownership statistics is evidence that there is no problem of sharing of TV resources in a household. What is missing here is actual usage of these TVs in the household, which varies on sound setup, location, hookup of inputs, the ease of changing outputs from the console and other devices, human preferences, etc., requirements that often vary based on purpose -- streaming, terrestrial broadcasts, movies, gaming, etc. What information you are attempting to extract and apply from this is how many TVs are actively used for gaming systems in the household, but this needs more rigorous debate based on the statistics you are providing.So obviously as an anecdote you're attempting to imply that your situation may be comparable to many other households, and this study did not care if the TVs were actually being used in the household, just how many old CRTs they had piled up in their basement? I guess we'll see a massive drop in the figures once everyone gets to dispose of their old CRTs. Well played Nintendo, your rivals never considered that.
ACIV did like 6,000 units first month NPD. The bulk of these types of games make a plurality if not a majority of their sales very early, and I think in the same way that first weekend receipts are important to film studios in terms of revenue share (?) game publishers may have similar arrangements with retailers. There's really no way to spin that sort of number into anything but abysmal.
I don't see how.Activision isn't looking to break even when they invest $2M in a project.
All right we will see then if the next AC comes out on Wii U.
Are we getting the first day number? It's already Monday afternoon in Japan, right?
How much are we expectingAre we getting the first day number? It's already Monday afternoon in Japan, right?