frankie_baby
Member
I think it's very possible that Xbox will have a strong start but will drop below PS4 numbers within 3 months.
if you mean the weekly numbers ps4 is currently pulling it'll be lucky if its not 3 weeks
I think it's very possible that Xbox will have a strong start but will drop below PS4 numbers within 3 months.
3 months? try 3 weeks (if it doesn't just plummet below it immediately the week after launch)
if you mean the weekly numbers ps4 is currently pulling it'll be lucky if its not 3 weeks
How many more weeks do you guys think it will take for the Wii U to start rgularly outselling the Vita on a weekly basis?
Er...never? I mean I'm sure it will this holiday and probably post holiday when Smash will still have some legs, but I'm not sure why you would think it would ever regularly outsell it.
How many more weeks do you guys think it will take for the Wii U to start rgularly outselling the Vita on a weekly basis?
iunno, the Japanese do like their shooters and Titanfall is fun as fuck
gotta put two and two together
I think there's a definite chance especially as the Vita's otaku market saturates.
sörine;125819912 said:I expect Wii U vs Vita to look a lot like Wii vs PSP did. Probably like 3-4m vs 6-7m in the end for each.
Sony implied they're not doing too much directly with the Vita at TGS (and I assume that means going forward it will be a reduced effort), so we potentially be looking at comparing Vita momentum with third parties versus what remains of Nintendo's first party line-up.
Honesty I wouldn't be shocked if both start to taper off even more in 2015.
Right, I expect this is the best year both systems will see. The problem with the rest of Nintendo's first party lineup is that all of it besides Kirby looks like stuff that couldn't even pass 250k. I also expect Smash to have a highly diminished effect on the Wii U with the 3DS version releasing and will probably be near the 2 million mark before Smash Wii U even launches.
Right, I expect this is the best year both systems will see. The problem with the rest of Nintendo's first party lineup is that all of it besides Kirby looks like stuff that couldn't even pass 250k. I also expect Smash to have a highly diminished effect on the Wii U with the 3DS version releasing and will probably be near the 2 million mark before Smash Wii U even launches.
Even Smash? Granted the Comgnet numbers are bleak, but I wonder if that's due to the 3DS version taking the attention?
Yoshi maybe, but New Island was a dud so far (kinda deserved it). X I do see that being pretty unlikely due to Xenoblade not doing that.
I could see Mario maker selling very very well
Most of the major 3rd parties aren't doing much with Vita either. It's basically Namco Bandai, Tecmo Koei, Sega and then small/niche publishers like Falcom, NIS, etc.Sony implied they're not doing too much directly with the Vita at TGS (and I assume that means going forward it will be a reduced effort), so we potentially be looking at comparing Vita momentum with third parties versus what remains of Nintendo's first party line-up.
Honesty I wouldn't be shocked if both start to taper off even more in 2015.
Sorry I was speaking about 2015 releases.
In Japan? We'll see, but without a lot more content than they are letting on I don't really see it. I think it would be much more popular on 3DS and probably should have had a 3DS version.
the fact that its not coming til 2015 makes me think there's gonna be a hell of a lot more to it than we've seen so far
Capcom said:[You have announced "Monster Hunter Explorer today. How does it actually differ from "Monster Hunter Smart?
One can play this title on Android in addition to iOS. Four players can cooperatively play in real time. Furthermore, several features such as the method of play, the manner of operation have also been improved. The game is being re-developed as a fresh title.
Q. Have the changes you have instituted in the mobile game development organization started to produce results?
A. We completed organizational restructuring at the end of the previous fiscal year. Now, game development is being carried out under the new organization. Moreover, since issues related to individual projects have been clarified I believe that we now have a forward-looking development environment
Please explain your position on free-to-play home video games (basically free, items are chargeable).
There is little precedent when it comes to free-to-play home video games. I believe "deep down, which we are in the process of developing, is an interesting title. Since this will be a new free-to-play title, it will increase the opportunities for signing up more users on more platforms. I see free-to-play games as a business model worthy of exploration.
Please provide a breakdown of the 1.4 billion yen in mobile content sub-segment sales.
A breakdown of 3 months sales shows that the Capcom brand contributed 70% while the Beeline brand accounted for 30%. At present, the Capcom brand generates most of the operating income. We are on track to achieve the operating income target. I expect the ratio of the Capcom brand to the Beeline brand to be 6:4 in the current fiscal year.
Tezuka already said he wanted to include more stuff (tilesets, music, other mario paint stuff, etc) and that they were working on it, but i don't really see this "game" becoming a phenomenon tbh.
Staying power is not something innate quality but something that is patiently, carefully developped and I fear Takaki - and Marvelous - did some critical errors and mismanaged the franchise those past years - allowing the devopment of a toxic resentment among the Nintendo fanbase after Burst, producing an anime series which met an average success, the whole failure with Takatsume's manga, the lack of marketing (which was pretty evident if had followed Shinovi Versus' marketing last year... but you had to be here), competition from other 'ecchi' games in the jp gaming landscape which didn't exist till this year (Bullet Girls) and, what I suspect is an under-stated reason but critical nonetheless, Takaki's failure to create and manage an unified 'Senran Kagura' identity and worldview, with adaptations to others medias which are often dumbed down/bowdlerized from the original videogaming material.
1. The release of SV is tied up with the anime.
2. The promotion campaign of SV is much better, seiyuu events, lots of promotion videos(I don't get it why they only release 2 PVs for Senran 2)
3. Kagura and Naraku being not playable.
4. Bugs cause the game to freeze
5. EV is announced before SK2, while SV is announced after burst.
6. Collecting all swimsuit requires 50 times of streetpass, and online coop is not counted.
7. Most of the stages are too linear and short, though it is the same in SV.
8. Auto-navigating camera is not easy to get used to, wish there is full control of camera using the touch screen or circle pad pro.
9. The digital version is released on the launch day for the first time on 3ds, but the poor account system of nintendo makes some people don't want to buy it digitally.
10. The ninja stones are ridiculously strong that end-game bosses in highest difficulty can be one-ninpo killed, so why coop?
11. less playable characters and simplified cut-in animation
12. The price drop of Vita before the week SV was released.
SK - manga, short stories and VA videos.
Sk bust - more manga, toys, short stories and Va video
SKV - merchandise, new wave game , anime vita price cut.
SK 2 - ads and new wave.
meh SK ain't going to die. ES is guaranteed 100k FW. Probably. At least it won't debut with such pitiful numbers like SK2
thing is done on 3DS tho. The least they're gonna do now is have the games be multiplat with the 3DS version getting no effort. And they'd be right to; the games will probably be 3D like SV so there's no reason to spruce it up. It'll have a quarter of the framerate, resolution cut down like a tree.
And that's the least they could do. I won't even be surprised if a Nintendo platform never gets another SK game
School Idol Live and School Girl Strikers are doing well on mobile so there's potential there.Well if SK isn't going to die, unless the series ends up successfully on consoles there will be no where else to go (assuming it doesn;t become a mobile series before going to 4DS).
Comgnet Launch Points x Media Create
Hyrule Warriors -------- 127pt (???)
Wind Waker HD ------- 56pt (30.264)
I'm gonna guess around 70k.
meh SK ain't going to die. ES is guaranteed 100k FW. Probably. At least it won't debut with such pitiful numbers like SK2
thing is done on 3DS tho. The least they're gonna do now is have the games be multiplat with the 3DS version getting no effort. And they'd be right to; the games will probably be 3D like SV so there's no reason to spruce it up. It'll have a quarter of the framerate, resolution cut down like a tree.
And that's the least they could do. I won't even be surprised if a Nintendo platform never gets another SK game
The Irregular at Magic High School Lost Zero (iOS/Android, RPG, Fall 2014)
-Based on the anime Lost Zero, but has an original story.
-"Magic Battle RPG"
-Not much for other details. This was basically a logo-only unveil
ohlawd ;~;meh SK ain't going to die. ES is guaranteed 100k FW. Probably. At least it won't debut with such pitiful numbers like SK2
thing is done on 3DS tho. The least they're gonna do now is have the games be multiplat with the 3DS version getting no effort. And they'd be right to; the games will probably be 3D like SV so there's no reason to spruce it up. It'll have a quarter of the framerate, resolution cut down like a tree.
And that's the least they could do. I won't even be surprised if a Nintendo platform never gets another SK game
Minor correction, Nirolak.
The anime it's based on isn't Lost Zero, it's "The Irregular at Magic Highschool "
Lost Zero is the game's subtitle.
Wii U has stronger first party support than the Vita has in third and first party terms.
Honestly I give it two years to the Wii U overtaking the Vita's LTD.
yeah, no kidding.School Idol Live and School Girl Strikers are doing well on mobile so there's potential there.
ohlawd ;~;
Daniel Feit ‏@feitclub 1m
Japanese PS3 gets a slightly cheaper (-2000 yen) 500GB Black model to replace all current models http://www.jp.playstation.com/info/release/nr_20140818_ps3_cb500gb.html
Comgnet Launch Points x Media Create
Hyrule Warriors -------- 127pt (???)
Wind Waker HD ------- 56pt (30.264)
I'm gonna guess around 70k.
I predict the next SK game will be on Vita.
Grimoire Shiritsu Grimoire Mahou Gakuen (iOS/Android, Card Battling, August 2014)
-This is a competitor for School Idol Live from KLab or School Girl Strikers from Square Enix.
-It stars lolis and works like every other card battling game. It has tons of voice acting.
Pwoar, a $20 price drop! Sony's going all out.
It's gonna be a hell of a lot more than a "moment". Have to recognize the possibility exists that once the streams have crossed, they don't cross again.Well yes obviously you can't predict too far to the future from first year of sales but I just don't see how from current numbers anything is indicating that PS4 is going to sell less than 100 million either. There is difference between PS2 numbers (155 million) and under 100 million. Also considering extremely abnormal life that Wii had it's not that worrying to fall behind its pace either (for a moment). PS4 is going to have major games and support for far longer than Wii had.
Pwoar, a $20 price drop! Sony's going all out.