Sho_Nuff82
Member
Vast Inspiration said:Why don't YOU speak for yourself? Because you're not listening to what's being said. You are the miniscule minority. You're the one trying to make your problems with the game as the "major reason" why the game didn't do well.
A linear game has a lot more attention to detail and is more focused. And while immersion is subjective, I don't understand why its hard for you to see that people are usually more immersed when there's a directed experience. The bigger the game...the easier to see its flaws and realize that its just a a game.
And again I pose to you, how many linear, single player experiences this generation have sold substantially better than Uncharted, on PS3 or 360?
GTA (even though the multiplayer community is quite strong) - open world
Assassin's Creed 1/2 - Open world
Bioshock - Open World
Fable 2 - Open world
Mass Effect - Open World
Batman - Open World
Games like Uncharted and TFU are the exception. So I reiterate, unless your game has 30+ hours of SP content or an attention-grabbing online mode, expecting a massive debut on either console is unrealistic. There's simply no consistent precedent for a game like Uncharted selling beyond what it did on a single HD console.