Drinky Crow
Banned
krypt, the next post you make where you fail to address an argument and instead focus on the poster will net you a week off.
WARNING.
WARNING.
krypt0nian said:If you were perceptive you'd see they don't line up.
The Faceless Master said:actually, having 4 pinouts there doesn't mean there are only 16 levels of sensitivity...
oh, and the xbox doesn't have 16 levels either...
the conclusions you draw from the pic are wild and speculative...
The control disc takes some getting used to, but it's also an acceptable control method. It feels roughly like an analog stick, but there's a slightly wider dead zone than you'd expect, and it's also a little difficult to get very slight turns out of it. Still, since you'll usually be wildly breaking loose around turns, subtle motions aren't exactly required to succeed.
The Abominable Snowman said:Is this thread gonna be locked before reaching page 2? Most likely
lol .. when will you admit that you are a dumb ass ?Drinky Crow said:MINI-GAMES!!!!11111
It's the new GAF jaded gamer fad! What's next -- virtual puppies? awkwardly scribbling out text messages to folks within earshot?
How long until some of you folks just admit that you've been loathing gaming ever since the Nintendo brand name began its slow, steady slide into cultural irrelevance?
"come on, nintendo, we need something new that we can really call our own! we've been deprived of our sense of subculture superiority for far too long! go ds!"
monkeyrun said:lol .. when will you admit that you are a dumb ass ?
Red Mercury said:Then the official PSP Japan launch thread pops up, (BTW great job on that Ami), and I was seriously floored. I had been interested, but hardly folowing the system. The launch line up alone makes it the better system if you ask me. I by my handhelds for games. The PSP has 4 to 5 games coming out within the first fucking month of release that I would gladly drop money on. The DS? Well.. WarioWare should be coming out sometime right? Minish Cap will be fun on it..
I've seen analog control via PSP videos. It may be a nub, but it's an ANALOG NUB. Ridge Racer shows and has proven it. That marbles game (I cannot remember the name at this second) depends on it.HyperionX said:The Xbox touchpad has 16 possible directions I believe, so it's just an touch-"nub" equivalent to an Xbox controller but harder to control. For all intent and purposes the PSP has no analog control method either, so you can complain all you want about the touchscreen, but in the end it's still something versus nothing.
That won't make it popular in western markets when the DS will only be getting FPS' that are equivalent to the ones we were playing pre-Duke Nukem 3D. *Ahem*METROID*Ahem* and I felt it was pretty unconfortable. It will probably be better than the PSP's to a certain degree. Not as marked as you make it seem, however. The PSP FPS' could employ the same control set-up as the Dreamcast did before it. I've heard nor seen any mention of Starcraft DS, so I assume it was made up to try and assert your point. Aside that, PORTS of RTS' won't help any situation. The PSP will have just as much ported content as the DS, hopefully less since Sony doesn't seemed as focused to just port over old content like Nintendo is. And even so, ports of CURRENT GAMES to me is more acceptable than ports of 8+ year old games. And again, the PSP has true analog.My opinion is that the touchscreen will allow for the playing of FPS's far, far superior on a DS than on a PSP, making it a lot more popular in western markets than the PSP. The use of RTS games could hypothetically open up totally new sectors of the market (e.g. S. Korea). A port of Starcraft and a bunch of other RTSs gives the DS a much wider selection of potential killer apps than the PSP could hope to obtain. Plus it has every game the GBA has. On the other hand, I'm of the opinion that the PSP will get little other than ports since it has nothing worthwhile to offer over the PS2 except being portable, and in some cases less since it has no real analog control method.
The PSP has internet as well. Vampire Chronicle. It also has storage. Memory stick. The PSP offers vastly better graphics than the DS, larger than the PS2->Xbox leap. The PSP seems to have more mainstream appeal games than the DS at this point. The PSP also offers a HUGE new thing in portables: Portable videos. While it isn't exactly new, this is the first time it's been effectively integrated into a made-for-massmarket product. It could have "PS2 with DVD playback" vibe with it.Sony is out of it's league here IMO. Unlike Microsoft, who's Xbox offered Internet gaming and a HD alongside better graphics relative to the PS2 (and of course Halo as well ), the PSP only offers better graphics over the DS, and less control and battery life to boot, and apparently no killer apps. While graphics certain will draw its converts, it alone, as Xbox has demostrated, means nothing in the big picture.
You have to buy the memory stick if you don't get the combo pack, and that's it. You can encode movies to MP4 and play them back on your PSP as you please. You're not forced to buy UMD disks. Also, if your computer has wireless or you have a USB cable, aren't you going to be able to stream content such as videos and music to your PSP? Audio playback is better than the DS', since the DS has tinny speakers, and limited Audio processing. With the PSP you're actually getting Audio playback, and you aren't forced at gunpoint to use the PSP speaker (which is of some good quality). The PSP combo pack comes with earbuds. The PSP is said by many to have the franchises that the mainstream crowd will look at and become excited by. Yes the PSP looks good, but it also seems to have much more effective marketing than whatever faux market force Nintendo is pulling with the DS. Sporadic "Touching is good" commercials and the ambiguous and cheap design of the unit. Even Sony's Ipod clone got better marketing.Yes, of course the PSP also offers movies and mp3 playback. But you'll have to buy those movies (brand new media means buying a PSP copy of everything you may already have), and with a highly limited potential market I see virtually no movies at all unless the PSP takes off, which I don't see either. Audio playback is a joke: memory cards are expensive as hell with a 1GB memory card costing hundreds, versus a Ipod or even one of those cheap Ipod clones it's much too expensive. Only games matter in the end, and PSP isn't delievering there, and has less capability to do so over the DS. In short isn't appealing other than being good to look at despite what all you PSP supporters say. People, at least me, won't buy a gaming device merely because it looks good, instead they buy what they feel will entertain them, and that appears to be the DS.
stop being levelheaded and positive. i think this post is banworthy.drohne said:anyway, in response to the topic, i'm going to say no. the ds hasn't won already. it's a nine inning game and no one can say where the cards will fall. both systems have good games. ds may look like it has all its ducks in a row, but that bubble could pop at any moment. the real winner here is the gamer.
I'm betting on it, analysts are betting on it. Nintendo has raised their output of GBAs over last year, so they're most likely betting on it too.Timbuktu said:Isn't it possible that the GBA SP will outsell both DS and PSP for quite a while still?
HyperionX said:This is the underlining hardware behind the analog "nub" of the PSP. As you can see, there's only 4 communication ports to it. That means 2^4 = 16 possible outputs it can produce, or 16 different directions of movement (and apparently the degree of movement isn't measured from the reports I've read). Since a regular touchpad has 8 possible directions, that makes the analog nub just a touchpad with twice the number of buttons. The Xbox touchpad has 16 possible directions I believe, so it's just an touch-"nub" equivalent to an Xbox controller but harder to control. For all intent and purposes the PSP has no analog control method either, so you can complain all you want about the touchscreen, but in the end it's still something versus nothing.
I lived with analog sticks too with those games. I loved Turok's control scheme the best (perfected FPS controls on console, IMO). I started playing on FPS on PC and fell in love with them on N64 (hated the way FPS controlled on PC). It wasn't until Q3A came out that i started to like PC FPS again. The controls on PC FPS had improved so much since i last played them and seeing two analog sticks to move and shoot seemed retarded to me (considering Turok's controls were perfect). I had been using my wacom tablet (stylus!) for strategy games on my computers, so I was completely comfortable using a stylus with FPS.Belfast said:I lived with an analogue stick and face buttons to control Goldeneye and Perfect Dark.
But anyone who's serious about an FPS in the first place already has a PC. FPS games are about immersion and I can't imagine anyone salivating to play them on a liliputian screen with odd lighting and a bastardized sound system. How do you fathom that the promise of an FPS would necessarily be a selling point for a handheld system?
Argyle said:(Hint: What does the S in USB stand for?)
Drinky Crow said:krypt, the next post you make where you fail to address an argument and instead focus on the poster will net you a week off.
WARNING.
Hardly. The number of pins means nothing as you could produce 360 degrees of analog contol with just 4 reference points. Think of a coordinate plane with x/y-axis. You simply measure movement along each axis, and voila, you've got the potential for analog control, and REAL analog. I would be suprised if Sony made an analog nub that wasn't truly analog. It's not really rocket science. PEACE.HyperionX said:My conclusions are supported by experimental data: http://www.gamespot.com/psp/driving/ridgeracer/preview_6114902.html
Che said:There we go ladies and gentlemen. Not only he trolls all the time now he threatens other members with ban cos they can't stand his trolling posts. GAF has hit a new low!
That will possibly get me banned sooner or later since I'll be in your hit list but damn it's a worth it since, DC, you give this forum a bad name.
HyperionX said:Look at this way, by the time the PSP will have 500k units the DS will have around 2.8M. By the time the PSP will have a million, the DS should be in the neighborhood of 5M (assume PSP sells 1M by March 2005 by which the DS will have 5M). This is the strongest launch for Nintendo of any console or handheld AFAIK. It seems to me that the DS is clearly on the path of being the GBA replacement, which if that is the case will mean that they'll sell a gazillion DSes, especially if they make a price cut to $100 sometimes next year. If that is the case then I predict that:
end of 2005:
DS: 10-15 million
PSP: 3-5 million
end of 2006:
DS: 35-45 million
PSP: 10-15 million
end of 2007:
DS: 65-75 million
PSP: 20-25 million
These sales numbers are vaguely in line with the GBA/GBASP for the DS, which would in fact be somewhat conservative seeing how the DS launch is better than the GBA launch. I'm just guessing for the PSP though. After that, around the 2007-2008 timeframe, DS2/GBA2 comes out killing any long term chance for the PSP to take off.
So judging by it's strong launch, ability to replace the GBA with its backwards compatibility, and strong Nintendo dominance in the handheld market I claim that the DS has already won. Any opinions?
And this industry needs change like there's no tomorrow.
That will possibly get me banned sooner or later since I'll be in your hit list but damn it's a worth it since, DC, you give this forum a bad name.
Insertia said:If Japan is any indication...
DS launch:
PSP launch:
Seriously, I believe does not DS stand a chance against PSP in US and Euro markets. When put side-by-side PSP appeals a lot more to westerners.
Nah, I think it's clear that Nintendo is going to do their own thing regardless of what people expect them to. Besides, the DS is not a GameBoy so GameBoy 2 has no reason to inherit from the DS (though I'd expect the wireless play to carry over).Die Squirrel Die said:The GBA2 will now be expected to continue the dual screens, the touch screen and mic, or otherwise appear to be a retreating step.
drohne said:anyway, in response to the topic, i'm going to say no. the ds hasn't won already. it's a nine inning game and no one can say where the cards will fall. both systems have good games. ds may look like it has all its ducks in a row, but that bubble could pop at any moment. the real winner here is the gamer.
DrGAKMAN said:Is Nintendo making money on DS hardware? YES!
Did Nintendo DS prevent PSP from coming to market unchallenged? YES!
Did Nintendo DS force Sony to pretty much take heavier losses on PSP upfront? YES!
Did Nintendo make a portable that was more durable, cheaper and with better battery life (things that REALLY matter for a portable)? YES!
Is Nintendo DS cheaper to make games for? YES!
Does Nintendo DS offer things PSP does not? YES!
Did Nintendo DS launch before PSP without cannibalizing Nintendo's existing cash cow (GBA)? YES!
Will GBA probably continue to kick any other portable's ass in sales going into next year? YES!
Is Nintendo DS ultimatly helping Nintendo's overall image? YES!
Does Nintendo actually have room to start a price war with PSP? YES!
By the time PSP hits any kind of stride, will Nintendo have an even more powerful, capable, durable, cheaper & better battery life GameBoy ready to compete? YES!
Am I am idiot? YES!
Mission accomplished IMO.
DrGAKMAN said:Is Nintendo making money on DS hardware? YES!
Did Nintendo DS prevent PSP from coming to market unchallenged? YES!
Did Nintendo DS force Sony to pretty much take heavier losses on PSP upfront? YES!
Did Nintendo make a portable that was more durable, cheaper and with better battery life (things that REALLY matter for a portable)? YES!
Is Nintendo DS cheaper to make games for? YES!
Does Nintendo DS offer things PSP does not? YES!
Did Nintendo DS launch before PSP without cannibalizing Nintendo's existing cash cow (GBA)? YES!
Will GBA probably continue to kick any other portable's ass in sales going into next year? YES!
Is Nintendo DS ultimatly helping Nintendo's overall image? YES!
Does Nintendo actually have room to start a price war with PSP? YES!
By the time PSP hits any kind of stride, will Nintendo have an even more powerful, capable, durable, cheaper & better battery life GameBoy ready to compete? YES!
Mission accomplished IMO.
DrGAKMAN said:Is Nintendo making money on DS hardware? YES!
Did Nintendo DS prevent PSP from coming to market unchallenged? YES!
Did Nintendo DS force Sony to pretty much take heavier losses on PSP upfront? YES!
Did Nintendo make a portable that was more durable, cheaper and with better battery life (things that REALLY matter for a portable)? YES!
Is Nintendo DS cheaper to make games for? YES!
Does Nintendo DS offer things PSP does not? YES!
Did Nintendo DS launch before PSP without cannibalizing Nintendo's existing cash cow (GBA)? YES!
Will GBA probably continue to kick any other portable's ass in sales going into next year? YES!
Is Nintendo DS ultimatly helping Nintendo's overall image? YES!
Does Nintendo actually have room to start a price war with PSP? YES!
By the time PSP hits any kind of stride, will Nintendo have an even more powerful, capable, durable, cheaper & better battery life GameBoy ready to compete? YES!
Mission accomplished IMO.
Monk said:Sigh.
GaimeGuy said:This assumes that Nintendo wasn't BSing about the DS being the 3rd pillar (which I still think they were BSing about. The DS is the new gameboy, but I could be proven wrong)
DrGAKMAN said:So it's called the GameBoy DS? NO!
So they're phasing out GBA? NO!
So they've stopped making GBA games? NO!
So the Nintendo DS isn't that much different than the GBA? NO!
Not to sorta beat a dead horse, but why (in a business sence, and when you take in the fact that they're competing with a strong opponant) would Nintendo replace GBA with Nintendo DS when they can simply call it "3RD tier" keep selling it and come out with a true GameBoy successor that not only keeps them competing, but gives them an excuse to release a new portable just in case. They left the GameBoy name out of the DS for a reason.
If the DS sales are stunted enough, will Nintendo make enough money to cover the R&D and Marketing costs of the DS? No!DrGAKMAN said:Is Nintendo making money on DS hardware? YES!
Did Nintendo DS prevent PSP from coming to market unchallenged? YES!
Did Nintendo DS force Sony to pretty much take heavier losses on PSP upfront? YES!
Did Nintendo make a portable that was more durable, cheaper and with better battery life (things that REALLY matter for a portable)? YES!
Is Nintendo DS cheaper to make games for? YES!
Does Nintendo DS offer things PSP does not? YES!
Did Nintendo DS launch before PSP without cannibalizing Nintendo's existing cash cow (GBA)? YES!
Will GBA probably continue to kick any other portable's ass in sales going into next year? YES!
Is Nintendo DS ultimatly helping Nintendo's overall image? YES!
Does Nintendo actually have room to start a price war with PSP? YES!
By the time PSP hits any kind of stride, will Nintendo have an even more powerful, capable, durable, cheaper & better battery life GameBoy ready to compete? YES!
Mission accomplished IMO.
Game Boy More Advance?Drinky Crow said:krypt: Your point was retarded. The GBA base is large because there wasn't a viable, competent alternative. I'd say the upgrade path post-GBA is pretty obvious,
Were just as many PS1 games and systems being made as PS2 games? Did the PS2 comes out 3.5 years after the PS1? Was it significantly different in both input and output devices? Did Sony continue to claim the true PS2 was still coming?Die Squirrel Die said:The third pillar stuff is PR bullplop, a way for Nintendo to backtrack if the DS had bombed horribly. Sony kept producing and supporting the PSOne after 2000 but did anyone call the PS2 a third pillar? NO!
Just out of curiosity, is there anything wrong with this approach? I mean, why the fuck would they want to take a chance at messing up their pristine GameBoy brand? It seems that neither side of this argument sees this as a good thing, and I can't understand why that is.The third pillar stuff is PR bullplop, a way for Nintendo to backtrack if the DS had bombed horribly. Sony kept producing and supporting the PSOne after 2000 but did anyone call the PS2 a third pillar? NO! As Nintendo throw more of their big games on the system, particularly Pokemon, it's only going to cement the DS as the next Nintendo handheld.
The Abominable Snowman said:If the DS sales are stunted enough, will Nintendo make enough money to cover the R&D and Marketing costs of the DS? No!
Is Nintendo's lack of third party killer apps giving PSP leeway into the market? YES!
Will tech prices go down when PSP momentum starts, and Sony's smart tactical business sense help them turn a loss into great profit? YES!
Does Sony manufacture many PSP parts in-house, meaning they help control the pricing of the unit? YES!
Did Sony make a portable that's more attractive, to the eyes and consumer, Has a huge technical edge, is more useful, more powerful, more well rounded and with a good price, battery life and good durability, as well as many expansion options (Things that REALLY matter for a portable, or else people would stop buying iPods and buy 128MBs, and stop buying 400+ dollar Pocket PCs and buy greyscale PDAs)? YES!
Does the amount of money it makes to develop a game depend on the developer, NOT the hardware? YES!
Are you able to introduce a new level of gaming with the PSP's console-level technology and horsepower? YES!
Does the PSP offer things that the DS does not, in the minds of gamers and consumers? YES!
Could the PSP potentially cause Nintendo to burn a hole in their pocket by shutting down the resource intensive DS project in mindshare, as well as gaining a minority share in the portable hardware market (No matter how small, it hurts Nintendo, even if the market grows, if it does not double overnight Nintendo loses marketshare, GBA included)? YES!
Is the PSP favorable in image sitting next to the DS, therefore perhaps staining Nintendo's image a bit, much in the way the Genesis did to the Super NES in the US? YES!
Will Sony's self manufacturing many of the PSP's parts and manufacturing ability, as well as control over PSP products give them some wiggle room in the pricing department? YES!
Does a lower price make a system more desirable compared to a more expensive, sexier, more successful machine (A La Gamecube VS PS2/Xbox, Neo Geo Pocket Color vs Game Boy Color, various Cell Phone wars)? NO!
By the time the GBA successor hits it's stride could Sony lower the PSP price exponetically, as well as begin a hype machine for it's successor, and the PSP could still hold the features crown due to Nintendo's modesty in putting features into machines? YES!
There's still an uphill battle ahead for both. To just outright declare either the winner is not smart. You can, however, make your predictions.
puck1337 said:Just out of curiosity, is there anything wrong with this approach? I mean, why the fuck would they want to take a chance at messing up their pristine GameBoy brand? It seems that neither side of this argument sees this as a good thing, and I can't understand why that is.
It only makes sense that they use a different brand for the DS line, because they *should* be able to bail out on a moment's notice and still have somewhere to call home. If they were calling the DS, say, GameBoy Extreme, and it tanked, they'd pretty much have screwed the pooch, wouldn't they?
Is it a 3rd pillar? I personally don't think that it is, simply because it doesn't bear any responsibility within Nintendo at this point in time. It's an experiment that can be abandoned if things go badly, and whose successful ideas will be incorporated into future products when the time is right.