SlimySnake
The Contrarian
lol ive been on forums since 2000. I have had my share of meltdowns. I lived through the early PS3 days with Sony taking one L after another. It broke me like most hardcore Sony fans. Once you hit rock bottom, the only way is up.Man, I just recently started posting on GAF and this is the only thread I post in and even check. I came here in peace not wanting to start fights or arguments with anyone, just having civilized convos with like-minded people. But it is absolutely ridiculous how people wanna force their opinion on you and if you don't agree with them they jump on you like hounding dogs and call you names and other crap. This is 1st grade stuff honestly. I seriously admire SlimySnake 's composure on these forums, the guy gets attacked almost on a daily basis and he never loses it; kudos my friend.
Some of the discourse has gotten worse in recent years, but there is always the ignore list. I take pride in the fact that nearly everyone i've put on my ignore list has either been perma'd or is on the perma watch. Just ignore and focus on people who can take criticism without resorting to personal insults.
Thats because the 60 fps version drops to 720p before being FSR's up to 1440p. Thats way too low. There are also some weird graphical glitches in the PS5 version not present in the PC version which at least has pristine image quality.Edit: to add to that - I like raphics. I will often choose to paly quality mode. I've finished forspoken in quality 40fps mode and it was fine. It dropped hard but 60fps mode was a vaseline filter for me.
There is something really weird going on with next gen consoles when it comes to 60 fps. They are not behaving like PCs where simply downgrading resolution by half nets you double the framerate. Ive been trying to figure it out ever since Guardians' 60 fps mode struggled to hit 60 fps at 1080p after several graphics downgrades despite the fact the game runs at native 4k 30 fps. No such issues on PC for similarly powered GPUs.I don't mind 60fps modes and giving the gamers options but like Slimy mentioned it should come at a huge cost for the player with a lot of sacrifices, like everything is stripped down to the bones. 60fps is hella taxing and as a result it should affect the game hella not just from a graphical point of view but also from a Physics, AI, Animations POV.
Way too many games have to now settle for 1080p internal resolution if they want to hit 60 fps. I figured the powerful 8 core 16 thread CPU running at 3.5 Ghz would remove all CPU bottlenecks but it could be a ram bandwidth issue.