kaching said:
Playstation might have killed something in your life back in the 90s
Well, it (in part) killed the Saturn... but honestly, given SEGA's direction back then, that would've happened regardless. Poor Saturn.
kaching said:
but it certainly didn't kill the fact that Nintendo has a long pedigree of making quality software which many people clearly still give a lot of weight to (esp. in the handheld space where you yourself have said many times is where their best work has been in recent years).
You're missing the point. Software driving DS sales is for the most part new software, directed at new demographics (who're chiefly the ones buying it). It's not selling because it's Nintendo software on a Nintendo handheld, and that in itself guarantees sales... what Nintendo's doing with DS is pretty clearly (in most regards) a break from what they'd done before in handhelds and with Game Boy. Different kinds of games, different market focus, different branding, new interfaces, new directions in general... it's basically the opposite of a "Super Famicom", "PlayStation 2" or "Game Boy Advance".
kaching said:
But I'll try to remember for future reference that the revisionist thinking of the moment
I'd say assuming perpetual, inherent Nintendo handheld dominace strikes much closer to defining "the revionist thinking of the moment". What happened, you sleep through 2004 or something?
kaching said:
is that it's "narrowminded" to acknowledge that Nintendo's software pedigree is their most powerful tool in winning market dominance, alongside a platform roadmap that bolsters a foundation of familiarity from their previous efforts while adding some new features that don't mess with that foundation.
Nintendo's software pedigree isn't moving DS... it's the actual software itself that's driving sales. New software at that, not tradionally Game Boy software... before Brain Training and Nintendogs, DS was selling on par with GameCube, usually under 100k monthly per region. You seem to have a basic problem reconciling that, again your basic argument boils down to "it sells because Nintendo"... am I misunderstanding you?