Naked Lunch
Member
Halo Infinite definitely fucked with the grenade gameplay from the older titles in my opinion.
It used to be one well placed nade and one BR shot - but that single shot no longer works in Infinite - initial nade blast has been weakened.
Also the nades in Infinite have a sort of proximity blast now - they explode if they are near someone - not the set bounce/blow up timing of the older titles.
Its a change for the worst in my opinion - but you just have to get used to the new mechanics.
As for Lag - I can definitely tell when a particular round is fucked so I dont sweat it too much.
When I join in progress those games are always almost unplayable. I also noticed some rounds my shield recharge doesn't have any sound and those are lagged rounds too.
I have to say when you get on a roll in Infinite the game is an absolute blast. I was playing out of my mind in 4v4 Slayer today. It IS a game where player skill shines thru. I also pulled off a Flag Cap on the huge BTB Forest map damn near solo because my team refused to play offense.
I tried playing Halo 5 mp recently and that game feels pretty weak in comparison. H5 is all pistol and nothing else - and the H5 BR was nerfed into oblivion! I would put Infinite's mp ahead of 4, 5, and Reach (maybe H1 too). Infinite still doesnt come remotely close to H2 and 3 mp - but its good. Halo 3 just feels perfect - even after all these years.
It used to be one well placed nade and one BR shot - but that single shot no longer works in Infinite - initial nade blast has been weakened.
Also the nades in Infinite have a sort of proximity blast now - they explode if they are near someone - not the set bounce/blow up timing of the older titles.
Its a change for the worst in my opinion - but you just have to get used to the new mechanics.
As for Lag - I can definitely tell when a particular round is fucked so I dont sweat it too much.
When I join in progress those games are always almost unplayable. I also noticed some rounds my shield recharge doesn't have any sound and those are lagged rounds too.
I have to say when you get on a roll in Infinite the game is an absolute blast. I was playing out of my mind in 4v4 Slayer today. It IS a game where player skill shines thru. I also pulled off a Flag Cap on the huge BTB Forest map damn near solo because my team refused to play offense.
I tried playing Halo 5 mp recently and that game feels pretty weak in comparison. H5 is all pistol and nothing else - and the H5 BR was nerfed into oblivion! I would put Infinite's mp ahead of 4, 5, and Reach (maybe H1 too). Infinite still doesnt come remotely close to H2 and 3 mp - but its good. Halo 3 just feels perfect - even after all these years.