So I've played through Uncharted 1, 2, and am almost done with 3.
And....I really don't fucking get it.
The set pieces? Amazing.
The characters? Fantastic.
The acting and stories? Campy as hell but enjoyable.
The technical prowess? Absolutely astonishing and unbelievable what they pulled off on the PS3.
The puzzles? Pretty great for the most part.
But the combat? Good god fucking damn is this the most frustrating, most poorly-playing series of third-person shooters I've ever played.
Uncharted 1 is the worst overall, but 2 and 3 aren't much better. And 3 somehow out-does 1 in its terribleness toward the end of the game when you're stuck in the sandstorm.
Toward the end of Uncharted 1 I set the difficulty to Easy instead of Normal and the game improved 1000%. I tried 2 and 3 on Normal to start too to see if they improved the balance of the encounters, but nope nope nope once I started dying due to unfair and un-fun situations over and over and over again....nope, back to Easy.
But even on Easy!! Uncharted 3 is a terribly playing piece of shit toward the end of it!!
An overwhelming and ridiculous number of enemies that's never fun to fight against. Grenades plopping in from everywhere while guys flank you endlessly. Other guys sniping you from hundreds of feet away despite it being impossible to see them through a sand storm. Add enemies with rocket launchers and grenade launchers on top of it. And then there's the heavy machine gunners who take a billion bullets to take them down. But there's little place to take cover from them??? Oh yeah, and there are armored machine guns firing at you from jeeps and you need to climb some towers to get rocket launchers to take them out. I had a grenade launcher but of course that wouldn't work....I needed rocket launchers because fuck you that's why.
But before the encounters began, Drake of course gives some pithy line of "let's do this quietly". So I try to take down enemies quietly. I sneak up on someone and circle my camera around 3 times to make sure no one sees me....I snap his neck.....BAM EVERYONE IS NOW AWARE OF ME AND SHOOTING AT ME SIMULTANEOUSLY.
Stealth is just fucking broken in these games. Ugh.
In the first Uncharted, I forgave them. In the 2nd game, they improved, so I welcomed it even though it was still awful for the most part. The third game, I know it was done by the "B" team but I would have expected them to learn lessons from 1 and 2.
At this point, I'm just worried about Uncharted 4. Good lord do I hope they completely overhaul every single bit about how the combat encounters work.
Tbh I finished (and platinumed) U3 at brutal with the original aiming system at launch which was more difficult to handle because of the recoil and I didn't have many problems. At easy it's so easy that it becomes boring. I'm not a super expert of the genre or anything like that.
Maybe you haven't found a way to properly play this kind of game? You play it as if it was a fps, you don't cover enough/wait to recover health before attacking again? I dunno.