While still a downgrade from RE2R they hit a good sweet spot taking into account other factors. We see mostly bullet holes likely due to puny start game arsenal, but then parry can blow off limbs and there are clearly multiple dismemberment spots around the torso which should get more visible with firepower upgrades.
No. 1 most pleasant surprise for me was dead ganados don't just vanish after killed, you can really make a mess and shockingly enough they have some collision piling up.
TLOU for example has a limit of 8 or 9 bodies in an encounter (both games, same on PS3 as on PS5...) which totally kills the immersion for me. I'd love to see someone check how long they remain in the scene here.
Yes there is tons of clipping but still no "cloud of dust" cop-outs I expected, at least for now.
EDIT: Nope, they vanish in a fucking cloud of smoke.