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NPD Sales Results for July 2013 [Up2: 3DS Minimum, AC:NL, LM2/NSMBU LTDs, Xbox 360]

Rat Salad

Banned
107,000 is a top selling console? 💣🔫 Eh atleast its good to see great software like Minecraft charting so high. 😎💪
 

Mory Dunz

Member
Btw is pokemon as popular as before? (As a franchise)

I'd actually say yes. For a number of reasons.
1. Sales are only lower than Red/Blue in general because now it has competition. If you said you owned a handheld in 1998 and didn't have Pokemon, what were you playing?
If you own a handheld in 2013 and don't have Pokemon, there are other games to play.

2. Diamond/Pearl really weren't that great of games IMO. It sold a lot because it was a new generation. If Black/White released instead of Diamond/Pearl, I think it would have broken 20 Mill.

I still think the presence of the franchise is still very large, despite the contracting handheld market.
 
Yeah, but most people already have tablets and/or smartphones, and I doubt the audience that cares about those games needs cutting edge graphics.

I doubt most fo the core audience of a console really cares ether. the folks who rush out to buy playstations and xboxs aren't going to be swayed by some android console that's obsolete in a year. Now, the super casual market might, but that's more a problem for nintendo in this day and age then sony or MS.

Might be a rival to apple TV or roku though.
 

Miles X

Member
This comparison is only valid if 360 sold comparative to the PS2 in the years beforehand, which isn't true. 360's 5-7th years were large because they were tapping to audiences that had previously ignored the system (thanks to Kinect + price drop). The PS2, meanwhile, had already sold to a large audience by its 7th years and had successor systems already out.

360 was outselling PS2 aligned in its 4th year, and it's 3rd year there wasn't a huge gap either (1.6m) apart from the 3rd year in which PS2 sold 8.3m~ PS2 has never been wildly ahead.
 
I can't even imagine what the Wii U and Vita are at.

Probably where they normally are give or take 5k. They are so close to 0 its hard to have them go much lower

I doubt most fo the core audience of a console really cares ether. the folks who rush out to buy playstations and xboxs aren't going to be swayed by some android console that's obsolete in a year. Now, the super casual market might, but that's more a problem for nintendo in this day and age then sony or MS.

Might be a rival to apple TV or roku though.

people are really underestimating how much of the console market is casual gamers
 

qq more

Member
2. Diamond/Pearl really weren't that great of games IMO. It sold a lot because it was a new generation. If Black/White released instead of Diamond/Pearl, I think it would have broken 20 Mill.

Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.
 

Usobuko

Banned
Sony must be kicking themselves for not getting Minecraft on PS3. The game is a legit phenomenon.

Markus Persson must be the happiest guy when no BC was announced for Xbox One. His game is the only one that stands to gain the most because of it.
 

Daingurse

Member
As soon as controllers for tablet and such become a thing and fifa and madden get competent mobile versions, consoles are in for a steep decline. I already think that neither of the next consoles will hit 70 million

The level of fidelity Logan seems to be delivering would be more than enough for a lot of people. Mobile is definitely an encroaching threat, snatching up anyone who doesn't need a dedicated gaming platform.
 

grandjedi6

Master of the Google Search
Persona PSP sold more than Persona 3 PSP? Stahp
P3P was the 3rd version of the same game while Persona PSP was never before played by the majority of game players. Also, Persona PSP managed to come out just before the PSP's software sales suicide.
 

Metallix87

Member
I doubt most fo the core audience of a console really cares ether. the folks who rush out to buy playstations and xboxs aren't going to be swayed by some android console that's obsolete in a year. Now, the super casual market might, but that's more a problem for nintendo in this day and age then sony or MS.

We're talking about the general sports and CoD gamers here, not the die hard tech aficionados. Obviously, the tech guys & fanboys are gunna rush out to get those systems, but what about the guys who come later for CoD and Madden and FIFA? They might be in jeopardy moving forward. This is Microsoft and Sony's problem just as much as (if not more than) Nintendo's problem.
 
The level of fidelity Logan seems to be delivering would be more than enough for a lot of people. Mobile is definitely an encroaching threat, snatching up anyone who doesn't need a dedicated gaming platform.

I think it will effect handheld sales, but not the home consoles. Tablets just don't boast the same level of power/featureset that they do. Not unless tablets start shipping with drives and full media center functions and abandon ARM as a core chipset.

Which isn't likely to happen.
 
As soon as controllers for tablet and such become a thing and fifa and madden get competent mobile versions, consoles are in for a steep decline. I already think that neither of the next consoles will hit 70 million

Is there any basis that supports that theory? The last thing I see mobile gamers wanting is a complex controller that completely changes the point of mobile gaming.... Which is to be very easy to get into, and be able to be played in very short bursts. I don't see a scenario where a significant percentage of mobile gamers get home and would rather play Fifa on their little tablet.

We keep talking about contraction, but the only thing that is happening is expansion of demographics. There isn't a scenario where the competitive nature of the likes of Fifa and Call of Duty shift to tablets, and that goes for narrative based games too (from GTA to Uncharted).

It has been shown time and time again that mobile gamers don't seek the same sort of games that console gaming offers.
 
so true. NIntendo missed a really good chance there

True, but from the sounds of it, Notch hates the Wii U in general, so I doubt he'd be up for Minecraft on that platform. Also, remember Microsoft funded the port by another studio altogether, and it is not like Nintendo has an internal dev team ready to do porting themselves.

Reality is there is and will not be Minecraft on Nintendo platforms.
 

qq more

Member
That's false considering that Gen 5 was a gen more about polishing mechanics and making things easier. DP were a mess.

Isn't that what I've just said? Gen 5 just took things and polished them.

Doesn't mean it would've increased the sales ten-fold.
 

Sandfox

Member
I'd actually say yes. For a number of reasons.
1. Sales are only lower than Red/Blue in general because now it has competition. If you said you owned a handheld in 1998 and didn't have Pokemon, what were you playing?
If you own a handheld in 2013 and don't have Pokemon, there are other games to play.

2. Diamond/Pearl really weren't that great of games IMO. It sold a lot because it was a new generation. If Black/White released instead of Diamond/Pearl, I think it would have broken 20 Mill.

I still think the presence of the franchise is still very large, despite the contracting handheld market.
I really doubt things would have changed.
Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.

A lot of people actually didn't like DP too much.
 
Despite them touting it as a success, I hope NSMBU's failure to carry the platform is viewed internally as a mess. Go away forever, NSMB.
 
Is there any basis that supports that theory? The last thing I see mobile gamers wanting is a complex controller that completely changes the point of mobile gaming.... Which is to be very easy to get into, and be able to be played in very short bursts. I don't see a scenario where a significant percentage of mobile gamers get home and would rather play Fifa on their little tablet.

We keep talking about contraction, but the only thing that is happening is expansion of demographics. There isn't a scenario where the competitive nature of the likes of Fifa and Call of Duty shift to tablets, and that goes for narrative based games too (from GTA to Uncharted).

It has been shown time and time again that mobile gamers don't seek the same sort of games that console gaming offers.

Tablets and smartphones can now project to the tv. With 2 controller support you could have a real fifa/madden/2k experiencesoon enough without having to buy a console
 

DaBoss

Member
Isn't that what I've just said? Gen 5 just took things and polished them.

Doesn't mean it would've increased the sales ten-fold.

Whoops, I read BW was just as polished as DP. I would think it would have helped bolster sales because it would mean Gen 4 games were really good games. Gen 4 wouldn't be looked as a declining generation in terms of quality (except HG and SS remedied that).
 

Mory Dunz

Member
Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.

Having played both, BW seems a lot better.
It's not about being Gen 4 specifically, but being the first Pokemon game for the DS. BW being the 2nd DS game (3rd if you count gold/silver again) hurt its sales.

But as reasons for why BW was a lot better than DP, I don't have a substantial list I can pull out from my memory but it had...

Animated enemies in B/W. (It's kind of dumb that D/P didn't have this.)
Infinite TMs
I think online was fleshed out more.

I can't really name big things I guess. There were some tweaks I thought though. D/P didn't feel very innovative I thought. B/W just seemed like a better game.
 
Despite them touting it as a success, I hope NSMBU's failure to carry the platform is viewed internally as a mess. Go away forever, NSMB.

Why? they are well made, and fun games. They just aren't the combination tech demo and AAA gameplay you need to be a launch era system seller.

Part of the wii U's issue is it has no killer app that shows off what all the system can do in a way that makes you stop and take notice.
 

Orayn

Member
To put the 1.5 million gap in perspective, what are the NPD totals at 29 months for the 3DS and DS respectively?
 
Not sure this was mentioned, but I heard on twitter that if we used SKU rankings, Luigi's Mansion: Dark Moon and Shin Megami Tensei IV would be on the Top 10.
 
I think X/Y is going to be hampered by the smaller userbase.

Why? they are well made, and fun games. They just aren't the combination tech demo and AAA gameplay you need to be a launch era system seller.

Part of the wii U's issue is it has no killer app that shows off what all the system can do in a way that makes you stop and take notice.

2d mario deserves more of an investment imo. They should be as defining if not more so than 3d mario.
 

grandjedi6

Master of the Google Search
360 was outselling PS2 aligned in its 4th year, and it's 3rd year there wasn't a huge gap either (1.6m) apart from the 3rd year in which PS2 sold 8.3m~ PS2 has never been wildly ahead.

If this were true, then there wouldn't be such a large gap between PS2 sales and 360 sales in the US, let alone the world.
 

AniHawk

Member
There's simply no evidence to support this. In it's seventh year the PS2 sold 1.1 million in December, while the 360 sold 1.4 million. In it's eight year the PS2 sold 155K in July, while the 360 sold 107k. Difference being that PS2 was being sold for 130$ while the 360 is at 199$ (minimum), in a shit economy.

not only were there more ps2s sold in its eighth year, but there were more of them already on the market. i think price is an issue, but sony and microsoft have turned it into an issue. they basically kept interest in their brands down all year in keeping the price so high after six and seven years.

Nintendo's handheld market has shrunk because of mobile gaming, and possibly also because 3DS follows the DS brand in a way that it makes it look like the same sort of upgrade the DSi was. Which is becoming a common "mistake" by Nintendo, as they did the same with Wii U which turned out to be terrible branding. I say "mistake" because it looks like there's less excitement and demand when compared to real shifts, like the Gameboy and the DS were.

nintendo lost the plot when it came to handhelds this gen. chris kohler/kobun heat was absolutely on the mark when he claimed the 3ds was nintendo's psp. shit battery life, bad gimmick (console games on the go!!), analog controls, and a high price. all that plus an increase in software prices was a perfect storm for shit.

if they make another one, i think they can get away with even taking a step back in hardware power and just making something simple and affordable. a $100 dedicated handheld with $20-$30 games might be interesting in 2016.

i don't think that the majority of the lost market has gone to just mobiles though, nor do i think that it's been siphoned from just the traditional handheld market. i think valve saw this coming if they wound up cancelling the steambox. steam has essentially turned into a competing platform against consoles and handhelds. i think microsoft saw that, and was trying to make xbox live a direct competitor. sony is more about the traditional market, and nintendo is all about the tradiitional market.

The industry needs a new generation of hardware, and Nintendo's failure with the Wii U isn't some sort of paranormal phenomena or an indicator of a shrinking market. It's just another less than stellar performer, in the vein of N64/Gamecube/Dreamcast/Saturn etc.

i think the ps4 has the capacity to do well. i'm hesitant to believe that it'll do 300k with regularity from month to month. competition has changed the perspective on the value of a game. and like you said, it is a shit economy.
 

Road

Member
To put the 1.5 million gap in perspective, what are the NPD totals at 29 months for the 3DS and DS respectively?

Already posted, but after 29 months:

GBA: 16.30 million
DS 10.35 million
3DS 8.85 million.
PSP: 8.14 million
 
Why? they are well made, and fun games. They just aren't the combination tech demo and AAA gameplay you need to be a launch era system seller.

Part of the wii U's issue is it has no killer app that shows off what all the system can do in a way that makes you stop and take notice.

They are well-made and fun games. The problem is that they're nearly the same well-made and fun game. Yes, I've played them. It's enough. 2D Mario deserves much better.
 

DaBoss

Member
I think X/Y is going to be hampered by the smaller userbase.

Kinda silly line of thinking don't you think? :p

DP apparently launched 29 months into the DS lifespan which is apparently also 1.5 million less than what the Nintendo 3DS lifetime is at 29 months. And Pokémon games have legs.
 
Man, PSP is perceived as a failure and the 3DS is thought of as a beast. The numbers tell a different story however.

The psp is considered a software not hardware failure. Even still the psp certainly made sony a lot of cash. Also the device's epic collapse when Sony abandoned it doesn't look great
 
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