Btw is pokemon as popular as before? (As a franchise)
Yeah, but most people already have tablets and/or smartphones, and I doubt the audience that cares about those games needs cutting edge graphics.
This comparison is only valid if 360 sold comparative to the PS2 in the years beforehand, which isn't true. 360's 5-7th years were large because they were tapping to audiences that had previously ignored the system (thanks to Kinect + price drop). The PS2, meanwhile, had already sold to a large audience by its 7th years and had successor systems already out.
I can't even imagine what the Wii U and Vita are at.
I doubt most fo the core audience of a console really cares ether. the folks who rush out to buy playstations and xboxs aren't going to be swayed by some android console that's obsolete in a year. Now, the super casual market might, but that's more a problem for nintendo in this day and age then sony or MS.
Might be a rival to apple TV or roku though.
2. Diamond/Pearl really weren't that great of games IMO. It sold a lot because it was a new generation. If Black/White released instead of Diamond/Pearl, I think it would have broken 20 Mill.
Sony? Minecraft is perfect for wiiu and if nintendo had got exclusivity it could have been a huge killer app
Sony must be kicking themselves for not getting Minecraft on PS3. The game is a legit phenomenon.
As soon as controllers for tablet and such become a thing and fifa and madden get competent mobile versions, consoles are in for a steep decline. I already think that neither of the next consoles will hit 70 million
P3P was the 3rd version of the same game while Persona PSP was never before played by the majority of game players. Also, Persona PSP managed to come out just before the PSP's software sales suicide.Persona PSP sold more than Persona 3 PSP? Stahp
I doubt most fo the core audience of a console really cares ether. the folks who rush out to buy playstations and xboxs aren't going to be swayed by some android console that's obsolete in a year. Now, the super casual market might, but that's more a problem for nintendo in this day and age then sony or MS.
Sony? Minecraft is perfect for wiiu and if nintendo had got exclusivity it could have been a huge killer app
Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.
The level of fidelity Logan seems to be delivering would be more than enough for a lot of people. Mobile is definitely an encroaching threat, snatching up anyone who doesn't need a dedicated gaming platform.
About 90k LTD (posted in the June 2013 thread).do we know what persona 4 golden sold even though we won't know digital where it likely sold more especially with vita?
As soon as controllers for tablet and such become a thing and fifa and madden get competent mobile versions, consoles are in for a steep decline. I already think that neither of the next consoles will hit 70 million
so true. NIntendo missed a really good chance there
That's false considering that Gen 5 was a gen more about polishing mechanics and making things easier. DP were a mess.
I really doubt things would have changed.I'd actually say yes. For a number of reasons.
1. Sales are only lower than Red/Blue in general because now it has competition. If you said you owned a handheld in 1998 and didn't have Pokemon, what were you playing?
If you own a handheld in 2013 and don't have Pokemon, there are other games to play.
2. Diamond/Pearl really weren't that great of games IMO. It sold a lot because it was a new generation. If Black/White released instead of Diamond/Pearl, I think it would have broken 20 Mill.
I still think the presence of the franchise is still very large, despite the contracting handheld market.
Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.
A misinformed Sega customer service rep said some nonsense to a GAFfer. Don't worry about it.
Is there any basis that supports that theory? The last thing I see mobile gamers wanting is a complex controller that completely changes the point of mobile gaming.... Which is to be very easy to get into, and be able to be played in very short bursts. I don't see a scenario where a significant percentage of mobile gamers get home and would rather play Fifa on their little tablet.
We keep talking about contraction, but the only thing that is happening is expansion of demographics. There isn't a scenario where the competitive nature of the likes of Fifa and Call of Duty shift to tablets, and that goes for narrative based games too (from GTA to Uncharted).
It has been shown time and time again that mobile gamers don't seek the same sort of games that console gaming offers.
Isn't that what I've just said? Gen 5 just took things and polished them.
Doesn't mean it would've increased the sales ten-fold.
Wha? BW was just a polished DP. I don't think it would be much different if BW was Gen 4.
Despite them touting it as a success, I hope NSMBU's failure to carry the platform is viewed internally as a mess. Go away forever, NSMB.
Where can I read these posts? Sounds fun.
Why? they are well made, and fun games. They just aren't the combination tech demo and AAA gameplay you need to be a launch era system seller.
Part of the wii U's issue is it has no killer app that shows off what all the system can do in a way that makes you stop and take notice.
360 was outselling PS2 aligned in its 4th year, and it's 3rd year there wasn't a huge gap either (1.6m) apart from the 3rd year in which PS2 sold 8.3m~ PS2 has never been wildly ahead.
I think X/Y is going to be hampered by the smaller userbase.
There's simply no evidence to support this. In it's seventh year the PS2 sold 1.1 million in December, while the 360 sold 1.4 million. In it's eight year the PS2 sold 155K in July, while the 360 sold 107k. Difference being that PS2 was being sold for 130$ while the 360 is at 199$ (minimum), in a shit economy.
Nintendo's handheld market has shrunk because of mobile gaming, and possibly also because 3DS follows the DS brand in a way that it makes it look like the same sort of upgrade the DSi was. Which is becoming a common "mistake" by Nintendo, as they did the same with Wii U which turned out to be terrible branding. I say "mistake" because it looks like there's less excitement and demand when compared to real shifts, like the Gameboy and the DS were.
The industry needs a new generation of hardware, and Nintendo's failure with the Wii U isn't some sort of paranormal phenomena or an indicator of a shrinking market. It's just another less than stellar performer, in the vein of N64/Gamecube/Dreamcast/Saturn etc.
Not sure this was mentioned, but I heard on twitter that if we used SKU rankings, Luigi's Mansion: Dark Moon and Shin Megami Tensei IV would be on the Top 10.
so true. NIntendo missed a really good chance there
To put the 1.5 million gap in perspective, what are the NPD totals at 29 months for the 3DS and DS respectively?
I think X/Y is going to be hampered by the smaller userbase.
I disagree. I think X/Y is going to help the userbase explode, especially come November and December.
Why? they are well made, and fun games. They just aren't the combination tech demo and AAA gameplay you need to be a launch era system seller.
Part of the wii U's issue is it has no killer app that shows off what all the system can do in a way that makes you stop and take notice.
I think so too i meant initially it will sell much less than B/W or D/P
I think X/Y is going to be hampered by the smaller userbase.
If this were true, then there wouldn't be such a large gap between PS2 sales and 360 sales in the US, let alone the world.
Man, PSP is perceived as a failure and the 3DS is thought of as a beast. The numbers tell a different story however.Already posted, but after 29 months:
GBA: 16.30 million
DS 10.35 million
3DS 8.85 million.
PSP: 8.14 million
Man, PSP is perceived as a failure and the 3DS is thought of as a beast. The numbers tell a different story however.