AndrewDean84xX
Banned
Is there a rough estimate for Vitas sold in NA?
Is there a rough estimate for Vitas sold in NA?
Is there a rough estimate for Vitas sold in NA?
Above is for October only. If you mean LTD, it's just over 800K, in my estimation.
If you mean LTD, it's just over 800K, in my estimation.
In the last 12 months ( October 2011 - September 2012):
Mario Kart 7
Super Mario 3D Land
New Super Mario Bros. 2 - 540k
The Legend of Zelda: Ocarina of Time 3D
Pokémon Rumble Blast
Kid Icarus: Uprising
Sonic Generations
Skylanders Spyro's Adventure
Mario & Sonic at the London 2012 Olympic Games
Kingdom Hearts 3D [Dream Drop Distance] - 225k + September number. Unknown in September but probably not much more than 25k considering it was nº3 for the month and nº5 (Angry Birds Trilogy did <23k)
- Anihawk said that Sonic Generations LTD was KH3D first month + 25k but I now wonder if he meant KH (August + September) + 25k
Poor RE:R. And SSFIV must still be the best selling 3rd party game with ~350-400k
I have 816k with seven consecutive months <100k, the worst by any new system released by the big three in the last decade.jesus...
I have 816k with seven consecutive months <100k, the worst by any new system released by the big three in the last decade.
I have 816k with seven consecutive months <100k, the worst by any new system released by the big three in the last decade.
Imo that's pretty solid for 3DS actually.
Don't have that data unfortunately.How does it compare to Dreamcast/Saturn NA sales? I know it only recently fell behind DC in Japan, launch-aligned.
The PSP didn't go below 100k a single month until 5 years after being released. The second worst is the PS3 which had three consecutive months selling <100k in its first year.Holy crap. Really? Wow.
I have 3DS at 5.924 million LTD and 1.858 million YTD.AndrewDean84xX said:What about the 3DS?
3DS was at 2.466 million at the same timeframe, but remember the 3DS was launched a month later. The 3DS actually had two sub 100k months, but they weren't consecutive and unlike the Vita were both in the 90k range.I think he was asking about the LTD for the 3DS in the same timeframe but I might be wrong. Either way the comparison is not going to look good at all because the 3DS had gotten its pricepoint and bounced back from that one sub 100k month.
It's the best they can do seeing they can't afford to cut the price. I have no idea what percentage of Vita owners will be subscribed, but I doubt it's enough to help boost the platform when third-party support starts to dry up. It's bound to happen if performance continues to suffer. I'm sure PS+ is a profitable service, but expanding the market will only increase it's profitability, so it's a higher priority.metalslimer said:At least Sony is being nice to the current owners of the system with the PS+ thing.
Here's a serious question. Do we think they've shipped a million into the U.S.? I presume there has been only one main shipment, maybe two. Did they put 1 million into the channel to be sold?Can't see that happening [i.e. Vita less than a million by year's end in U.S.]. Maybe not cross 1 million with November's data (though it may), but it should definitely cross it with December. Remember, there's a large segment of the market that historically only really looks for console hardware in the Christmas season. See Dec-2009 Wii vs. the rest of 2009 (and following in 2010) for Wii as a clear example of that.
Here's a serious question. Do we think they've shipped a million into the U.S.? I presume there has been only one main shipment, maybe two. Did they put 1 million into the channel to be sold?
I'm not sure, as a retailer, that I would have agreed to take any more into my business after seeing summer figures.
Fine by me, then. The supply is there.Retailers are having Black Friday bundles for Vita, so they'll have stock for that. Also, it's still a new system, no matter how low it's sold in the last few months. I'm sure they'll make sure there's buyback/price protection for any shipments they receive, but there should pretty easily be at least 500K shipped over the Oct-Dec period in the U.S. There'll definitely be stock for Vita to be able to cross 1 million this year, so if it fails to, it will be due to consumers saying "not good enough" as opposed to retailers who've said "enough."
If you're looking for actual figures, all we have is the combined PSP/PSV worldwide shipped figures, I think. Price protection allows retailers to take more risk in accepting stock, though, so the big box guys should have plenty available, though.
NPD defines "digital" as full-game and add-on content downloads, subscriptions, mobile games, and social network games. This segment's $1.4 billion, added to the $1.07 billion from new physical and PC game software and the $399 million from used and rental games brings the grand total for the quarter to $2.87 billion.