I get a similar sense: that Sony assumed they could repeat PSP's third-party success - snagging third-party exclusives by default by virtue of being able to run games that Nintendo's handheld simply couldn't - without actually thinking about whether Japanese third parties were interested in developing handheld software significantly beyond PSP/PS2/3DS levels of graphical fidelity. All indications thus far, of course, are that they aren't.
And my god, I would have loved to have been a fly on the wall at SCE the day they found out about MH3G/4. You could probably write an entire book about all the bad decisions that went into designing, launching, and supporting Vita, but there's no chance we'll ever get the full story, sadly.
I'm colorblind too, but apparently not as severe as you.It's charts like these that make me wish I wasn't color blind
200k if KHDD is lucky, poor Mpl90.
No PSP/PSV numbers? And no Sony PR?
No PSP/PSV numbers? And no Sony PR?
Oh wow.Vita<50K ; PSP ~30K
Sony PR: "..."
Guys, I've said 320k as the low bar for considering it decent because it has 4 weeks counted. Yes, the brand is losing its appeal, true, and that's something I counted too. In fact, 320k is just 100k above what BbS did in a similar time span on PSP, in a much worse software environment. 150k in 4 weeks would be drastically low, probably it could do that just in its first week IMHO. And it'll be helped by 3DS XL launch for sure. Still, we'll (probably? ) discover it next month, unless Nintendo doesn't release a PR for a good 3DS XL launch or something and talks about KH3D's sales too. Such a long wait
Considering how the game did in Japan I wouldn't hold out too much hope. I did my part but I've been holding off on playing it until I pick up an XL.Guys, I've said 320k as the low bar for considering it decent because it has 4 weeks counted. Yes, the brand is losing its appeal, true, and that's something I counted too. In fact, 320k is just 100k above what BbS did in a similar time span on PSP, in a much worse software environment. 150k in 4 weeks would be drastically low, probably it could do that just in its first week IMHO. And it'll be helped by 3DS XL launch for sure. Still, we'll (probably? ) discover it next month, unless Nintendo doesn't release a PR for a good 3DS XL launch or something and talks about KH3D's sales too. Such a long wait
I'm pretty sure that it was confirmed earlier in the thread that the ~30K estimate for the PSP was way too high.Vita<50K ; PSP ~30K
Sony PR: "..."
47K for Vita.Oh wow.
No, I think Sony's strategy was squarely on the Japanese market. They knew that Japan was the land of portables and they had experienced so much success with MonHun that they basically decided to make a system that was going to be the best way to play it. It would be a console on the go with dual-analogs, etc. It would easily outclass Nintendo's system. The Japanese would eat it up. As a mere side benefit, they could finally make decent handheld FPSs for the West.
Unfortunately, somewhere along the line after it was too late to change course, Nintendo made a deal with Capcom for MonHun. I am sure that internally, Sony was devastated, but at that point it was too late to turn back so they went ahead with the Vita plan. I don't think they are terribly surprised at the outcome, TBH. Maybe at the degree of it, but not that they are doing poorly in general. The way they have behaved since Vita's launch reinforces that belief.
47K for Vita.
Considering how the game did in Japan I wouldn't hold out too much hope. I did my part but I've been holding off on playing it until I pick up an XL.
I'm pretty sure that it was confirmed earlier in the thread that the ~30K estimate for the PSP was way too high.
Because the Wii outsold the PSP and Vita combined, which is quite staggering.
Pretty sad for everyone involved actually. I don't think that the VG market was ever this depressed during gen transitions in the past so the hardware makers should really be concerned that they may have lost the attention of a significant number of new gamers by dragging this gen out for so long.
Wii X360 PS3 PS2 NDS PSP GBA
July 425,000 170,000 159,000 222,000 405,000 214,000 87,000
2007 for comparison.
Code:Wii X360 PS3 PS2 NDS PSP GBA July 425,000 170,000 159,000 222,000 405,000 214,000 87,000
I could be wrong but I don't believe that entertainment devices are usually hit as hard as other markets during economic downturns and depressions but it's true that all three hardware makers should have recognized earlier this year that their consoles needed price cuts to avoid the massive drop in sales that we're seeing now.It's the ridiculously high pricepoints of oldass systems that really hurts during an ongoing WW recession when retail sales have plummeted across the board. Current video game sales should not be looked at in a vacuum since there are so many strong and relatively unique factors involved.
The PSP number is the biggest shocker to me. It was hard to remember that it was once doing that well in the States.2007 for comparison.
Code:Wii X360 PS3 PS2 NDS PSP GBA July 425,000 170,000 159,000 222,000 405,000 214,000 87,000
Well, there has never been what we're now experiencing, not on this level as long as home video games have been around as an established industry. With the market contraction, a lot of platforms and games will suffer since there's saturation of gaming platforms and games released to consider, as well as growing competition from ubitquitous mobile platforms (cell phones) that give many enough of what they need to avoid spending more on far more expensive home and dedicated handhelds. Yes, phone games take from the very same pool of limited time and and money to satisfy the urge to waste time or play something for many. As well, there's an entire generation of kids who have now grown up with cheap or 'free' smart phones given to them by parents on family plans...with many generations to come. DD has leveled the playing field for the market to expand beyond the big three. This time, now, is nothing like it has ever been since the advent of electronic gaming.I could be wrong but I don't believe that entertainment devices are usually hit as hard as other markets during economic downturns and depressions but it's true that all three hardware makers should have recognized earlier this year that their consoles needed price cuts to avoid the massive drop in sales that we're seeing now.
The only thing i don't understand about this is that their Japanese line-up at launch and even till now has been terrible. If anything the games seemed to be more targeted towards the west. If their strategy was to really take Japan by storm it was a pretty poor effort.
Well, there has never been what we're now experiencing, not on this level as long as home video games have been around as an established industry. With the market contraction, a lot of platforms and games will suffer since there's saturation of gaming platforms and games released to consider, as well as growing competition from ubitquitous mobile platforms (cell phones) that give many enough of what they need to avoid spending more on far more expensive home and dedicated handhelds. Yes, phone games take from the very same pool of limited time and and money to satisfy the urge to waste time or play something for many. As well, there's an entire generation of kids who have now grown up with cheap or 'free' smart phones given to them by parents on family plans...with many generations to come. DD has leveled the playing field for the market to expand beyond the big three. This time, now, is nothing like it has ever been since the advent of electronic gaming.
As usual, they were counting on 3rd parties to take care of games for Japan. Sony's first party output is always mostly western-focused on ps3 and was on psp as well. Unfortunately the third party killer app never appeared.
I'm really interested in seeing if the market really has changed that much going into next generation. I still believe that software dictates the market and as long as certain kinds of software stays exclusive to consoles the smartphone revolution won't have a major impact on their sales.
Nintendo isn't going to be able to get away with selling brain training apps for $40 anymore as those types of experiences are easily replicated on tablets/phones so they are going to have to find new lines of software to bring in new customers for their handhelds but I don't think things are nearly as dire as most analysts are predicting.
What on earth propelled Batman back into the Top Ten?
Very true, but it was the only dedicated handheld at the only time that could sustain a $250 price point even it was only for a year. So the idea of now doing $250+ was insane.
Vita<50K ; PSP ~30K
Sony PR: "..."
That's not even close, unfortunately. WAY too high.
But hey: 1,000 PS2 units sold in July!
Which is really such a weird mentality that seems destined to lead them into a situation like this.
I may be crazy but i actually feel kind of confident that next gen consoles will do well.
I think handhelds just need to adapt to the market. Game prices and HW prices simply can't remain as high as they are. I think a decently priced piece of HW with plenty of good games that don't retail for a crazy amount like $40 could do great.
I think you either need to go all the way with your handheld and make it into a multimedia device or go the complete other way and focus on a games machine and get everything as cheap as possible.
Everyone already has a phone and that's the one device they will always have on them at all times. They don't need their handheld to do any of that stuff. To me if it doesn't directly enhance the gaming experience i don't want it on my handheld.
2007 for comparison.
Code:Wii X360 PS3 PS2 NDS PSP GBA July 425,000 170,000 159,000 222,000 405,000 214,000 87,000
I may be crazy but i actually feel kind of confident that next gen consoles will do well.
I think handhelds just need to adapt to the market. Game prices and HW prices simply can't remain as high as they are. I think a decently priced piece of HW with plenty of good games that don't retail for a crazy amount like $40 could do great.
I think you either need to go all the way with your handheld and make it into a multimedia device or go the complete other way and focus on a games machine and get everything as cheap as possible.
Everyone already has a phone and that's the one device they will always have on them at all times. They don't need their handheld to do any of that stuff. To me if it doesn't directly enhance the gaming experience i don't want it on my handheld.
True, but not only the Vita, it would outsell every system on the market.Even that would sell better than vita
The GBA was king. Not only was the game library great, but the price of the system itself was crazy low. I know that it was $79.99 in 2004, how much was the price in 2007? Even with no pricedrop in those 3 years, $80 is still very cheap. Imagine getting a 3DS or a Vita for $80 today (or around $90 if we concider inflation). The price alone makes this an unfair comparison in my opinion. And the handheld market was also much stronger in 2007. Just look at the DS sales.The Game Boy Advance, a SIX year old console at the time selling 87,000... good grief... the Vita is DEAD.
Isn't DS older and selling more now?The Game Boy Advance, a SIX year old console at the time selling 87,000... good grief... the Vita is DEAD.
Not in Japan. Again, the PSP was the most successful in the country where it was the cheapest.
Every month that top 10 gets uglier. The entire top 10 this time is total crap. Depressing.
Lots of curiosity about PSP numbers, I see. Less than 15K.
Every month that top 10 gets uglier. The entire top 10 this time is total crap. Depressing.
I bought a PS2 this month to contribute to August NPD.
Wow, even worse than I expected. It's almost like the release of the Vita hurt Sony's overall handheld market in both the US and Japan. Weird...Lots of curiosity about PSP numbers, I see. Less than 15K.
Ever since the change to the combined top 10 the list has looked like that. Without individual game sales the NPD list is going to look like an aggregate of bad tastes forever
The GBA was king. Not only was the game library great, but the price of the system itself was crazy low. I know that it was $79.99 in 2004, how much was the price in 2007? Even with no pricedrop in those 3 years, $80 is still very cheap. Imagine getting a 3DS or a Vita for $80 today (or around $90 if we concider inflation). The price alone makes this an unfair comparison in my opinion.
Isn't DS older and selling more now?
Isn't DS older and selling more now?
Difference being Nintendo actively tried to kill the GBA, They had try as hard as possible to kill it off to save the DS. And yet the GBA while trying to be killed off is still doing better than Vita.
Edit: If dedicated handhelds are going to survive they need to be 99-130 dollars going forward in my opinion. I think the 3DS XL is going to have a very limited effect at 199. It's too damn high for the mass market for a device like that.
What on earth propelled Batman back into the Top Ten?
The Game Boy Advance, a SIX year old console at the time selling 87,000... good grief... the Vita is DEAD.
Are you kidding me? That was back when the mobile gaming market was nothing but handheld systems. Times have changed.