tilinelson2
Banned
Why did I have to google that?
Because you had to discover that the quality of the game will be outstanding.
They know their fanbase alright.
They know how to please their fanbase.
Why did I have to google that?
They know their fanbase alright.
sörine;124073927 said:I think the odd thing about REmake HD skipping Wii U is that Revelations HD actually didn't perform too bad on the system. Looking at Capcom's shipment totals it likely did at least ~200k. That's surprisingly decent for a game that only did 1.2m across four platforms and with the other three having far more established markets than Wii U.
Yeah with production going for 5 platforms I can see Wii U getting squeezed out pretty easily. It's too bad as there's probably a market for this game on it, sort of like what happened with Vita and Revelations.The addition of PS4 and Xbox One is probably the reason for it.
I'm just talking shipments. 350k Wii/U software shipped last FY and the only two releases were RER and MHFG. Some if that is catalog sales but MH3U did the bulk of shipments in the previous year and I can't imagine Wii games are doing much at this point. These are packaged sales only too, full game digital is accounted separately and not by platform. I figured around 200k would be a decent guess considering that but perhaps not?Maybe it was because Revelations WiiU didn't sell anywhere near 200k or 100k.
And the game is already playable on the system.
sörine;124084571 said:Yeah with production going for 5 platforms I can see Wii U getting squeezed out pretty easily. It's too bad as there's probably a market for this game on it, sort of like what happened with Vita and Revelations.
I'm just talking shipments. 350k Wii/U software shipped last FY and the only two releases were RER and MHFG. Some if that is catalog sales but MH3U did the bulk of shipments in the previous year and I can't imagine Wii games are doing much at this point. These are packaged sales only too, full game digital is accounted separately and not by platform. I figured around 200k would be a decent guess considering that but perhaps not?
We don't have any insight into sales beyond 12k physical it's first 2 weeks in Japan, right? Any NPD leaks?
Oh yikes! How did it do on the other consoles?NPD launch month
RE:R WiiU - 13k
I wonder how much it would cost to add another SKU.sörine;124084571 said:Yeah with production going for 5 platforms I can see Wii U getting squeezed out pretty easily. It's too bad as there's probably a market for this game on it, sort of like what happened with Vita and Revelations.
360 ~ 55ksörine;124099679 said:Oh yikes! How did it do on the other consoles?
Probably not much but the cost itself might not be the limiting factor.I wonder how much it would cost to add another SKU.
With sales like that how the hell did Capcom ship 1.2m worldwide?
sörine;124101737 said:With sales like that how the hell did Capcom ship 1.2m worldwide?
So the RE:R numbers I remembered were LTD and not first month? Wow.
Now I'm curious about first month numbers for all three platforms.
Maybe they're lumping the 3DS version with it? Because even with insane channel stuffing skills, there's no way retailers would accept so much copies...
Also yeah, not surprised it's not coming to the Wii U, third party sales have been atrocious, it's not even worth bothering with ports for it. Better spend money on other more lucrative stuff.
REmaster is only getting a retail release on the PS3 in Japan. Does anyone really believe that it would even make sense for an eShop only release of it for the WiiU? That's even worse than a normal release for WiiU.
How does Capcom keep channel stuffing? I thought retail would've wised up after List Planet 2?Yes, It's always been a mystery how Capcom can get away with so much channel stuffing.
We know that its combined Japan + US retail sales barely exceeds 300,000 units. We're missing European sales + digital but there is no way they are enough to get close to the amount Capcom said it sold.
sörine;124116386 said:How does Capcom keep channel stuffing? I thought retail would've wised up after List Planet 2?
What's the 3DS version's US+Japan total?
You forgot Derby Stallion Gold. Which was hinted at during the third party Direct, so don't know if it counts or not.
You forgot Derby Stallion Gold. Which was hinted at during the third party Direct, so don't know if it counts or not.
And the Yakuza announcement but I think only announced games are going to be counted. When both of those get announced I'm sure they will be included.
Where can I buy from these so called liquidation companies? I wouldn't mind picking RER up in a bundle.
Uh, was this intentional?
They go back pretty far too.
Uh, was this intentional?
Reddit said:These are located at the same place the store keeps their Blu-Rays/DVDs. They now have some decent titles available for those too, but mostly junk. The clerk said they received them around a week ago. Many are bundled 2 for 3$.
I bought these at my local store:
Alpha Protocol
Assassin's Creed 2
Assassin's Creed Revelations
D&D: Daggerdale (skip this one)
Divinity 2
Driver San Francisco
Prince of Persia Forgotten Sands
Sacred 2
Settlers 7
Splinter Cell Conviction
The Transformers: Mystery of Convoy
Platforms: iOS/Android
Genre: Sidescroller
Publisher: Takara?
Developer: ISCO did the original
Special Notes:
-"Holy fuck the real megaton there is that a remake/sequel of the NES Transformers game is coming to iOS/Android! FUCK YEAH!!!!!!!!!!" - duckroll, the only source of info on this game, since most Japanese mobile titles don't get Western coverage
Post: http://www.neogaf.com/forum/showpost.php?p=124057391&postcount=26
Here's one more good example.
Apparently there's a place called Dollarama in Canada: http://www.reddit.com/r/GameDeals/comments/2b354c/dollarama_canada_instore_bargain_bins_now_have/
You will notice that the games have shrink wrap and are largely titles notorious for shipping more than they seemed to sell.
In this case, they're being sold for 2 for $3.
Samurai Warriors Chronicles 3 - 3DS/Vita
So which version is going to sell the most? Finally a relevant handheld multiplatform game.
PSV : Samurai Warriors 4 ( Koei Tecmo ) { 2014-03-20 } - 43,545 / 83,352
PSV : Samurai Warriors 4 [PlayStation Store] {DL} ( Koei Tecmo ) { 2014-03-20 } - - / 9,370
3DS : Samurai Warriors Chronicles ( Koei Tecmo ) { 2011-02-26 } - 43,044 / 155,059
3DS : Samurai Warriors Chronicles 2nd ( Koei Tecmo ) { 2012-09-13 } - 35,806 / 68,360
Road to TGS™.
[snip]
Was SW4 a late port or a simultaneous release with PS3? Didn't know SWC actually outsold it.
That sticks out less than REmake since USF4 isn't getting ports to anything other than what AE was already on. REmake itself though isn't the only HD Remaster that seems weird skipping Wii U imo (Soulcalibur II, Tales of Symphonia).The real weird thing about Capcom and Wii U support for me is how there's no (U)SSF IV (arcade) port for it. There are a million ports and slightly different version of SF IV, and Street Fighter is a franchise with a long tradition (also) on Nintendo consoles.
sörine;124200746 said:That sticks out less than REmake since USF4 isn't getting ports to anything other than what AE was already on. REmake itself though isn't the only HD Remaster that seems weird skipping Wii U imo (Soulcalibur II, Tales of Symphonia).
Super Robot Wars Z 3 - 400k (PS3/PSV)
Sword Art Online: Hollow Fragment - 270k (PSV)
Taiko Drum Master - 150k (3DS)
Mobile Suit Gundam: Side Stories - 130k (PS3)
Really cant understand REmake not hitting WiiU - they have a relative strong RE fanbase on Nintendo systems and the game is hitting every other platform. Porting the game to WiiU from PS360 and having it being avaible as an eShop download just cant cost that much, that they can bother with it.
Or maybe the HD Remasters are leading up to the unveiling of an oldschool style RE7 and they dont want to place wrong expectations to WiiU owners, if RE7 doesnt hit the system (which is expected anyway).
Thats the reason why their upcoming handheld/console need to run under one Nintendo OS and make porting as simple as possible. When Capcom is making major MH money on your handheld but you cant get them to put a HD Remaster on your homeconsole something is wrong. Its been a while that Nintendo has been in such a weak position when it comes to home consoles, they even had to "sell out" an IP like Zelda to Tecmo to get at least some support from them.
For the next term they really have to get way more proactive than they are now and make it commercially viable to put every kind of content on their system. Its just sends a very bad message when a) the game is technically possible on the system b) and will be released on any other system, even PC - something just really feels off and i dont really think that Iwata/NCL couldnt somehow persuade Capcom to reconsider their plans.
On one hand its nice that Nintendo concentrates on exclusive content like Bayonetta, Fatal Frame and co. but missing out on obvious big IPs is a big mistake. Even for their western support, if they could have secured maybe 3-4 mayor IPs like Destiny, GTA and MGS to also hit their system other devs may have followed.
Well maybe next time
Really? Its pretty obvious:
RE:R
JP
PS3 : 188,851
WiiU : 11,973
360 : 6,099
NPD
360 ~ 55k
PS3 ~ 53k
WiiU ~ 13k
Now it must be noted that only PS3 seems to have a retail release so Capcom not even sparing an eShop release just tells us what Capcom thinks of the WiiU and its consumer base. I don't think ease of porting is the issue. The vita gets PS3 ports easily but its not getting RE. I think its because both the Vita and WiiU are deadbeat systems.
That is true, it might also be about having enough employees free to work on the game/porting.sörine;124101737 said:Probably not much but the cost itself might not be the limiting factor.
With sales like that how the hell did Capcom ship 1.2m worldwide?
Erm not really - especially when you consider when it was released and how vast the userbase difference was. I dont think REmake isnt hitting the WiiU because of the Revelations performance. They also stated that MH3U was a "smash hit", but also didnt follow through with MH4U. They just gave up on WiiU. Expecting Revelations to sell as much as it did on way more mature systems, when it already was an old port to a 3DS game would be madness.
WiiU situations right now looks a bit better than back then, especially when we consider lackluster performance of PS4/XBO in Japan and what is so far announced for Japan this holiday season. Just dont see them dropping a potential Q1 REmake release on WiiU, because Revelations HD didnt sold as much as the PS360 version did in Q1 2013.
It has to be more of a general statement that the system as a whole isnt worth anykind of investment without a money hat. Vita is or was in the same situation after the launch and when they decided to put MH on 3DS.
Erm not really - especially when you consider when it was released and how vast the userbase difference was. I dont think REmake isnt hitting the WiiU because of the Revelations performance. They also stated that MH3U was a "smash hit", but also didnt follow through with MH4U. They just gave up on WiiU. Expecting Revelations to sell as much as it did on way more mature systems, when it already was an old port to a 3DS game would be madness.
WiiU situations right now looks a bit better than back then, especially when we consider lackluster performance of PS4/XBO in Japan and what is so far announced for Japan this holiday season. Just dont see them dropping a potential Q1 REmake release on WiiU, because Revelations HD didnt sold as much as the PS360 version did in Q1 2013.
It has to be more of a general statement that the system as a whole isnt worth anykind of investment without a money hat. Vita is or was in the same situation after the launch and when they decided to put MH on 3DS.