vinnygambini
Why are strippers at the U.N. bad when they're great at strip clubs???
That can't be right lol
YSO predictions
Week 31, 2015 (Jul 27 - Aug 2)
[3DS] Animal Crossing: Happy Home Designer 1475k
[3DS] Yo-kai Watch Busters 176k
[PSV] IA/VT: Colorful 38k
[WIU] Splatoon 43k
I think the best argument in favor of it being a port of the UE4 game is simply looking at the amount of Japanese games running on Unreal Engine 4.
There's a huge potential market for Epic if they make UE4 work on NX. All those developers using their own custom engines on 3DS are potential new licensees, or an opportunity to sell even more licenses to their existing customers.
Mark Rein has been very clear over the years that the two requirements for your platform to receive Unreal Engine are 1.) it meets the hardware requirements and 2.) there is a sizable audience of people who would actually consider licensing the engine to develop for the platform. Given how UE4 scales to mobile, unless the NX uses 5+ year old hardware, the first requirement should be covered. It would be hard to imagine there's no demand for the second.
YSO predictions
Week 31, 2015 (Jul 27 - Aug 2)
[3DS] Animal Crossing: Happy Home Designer 1475k
[3DS] Yo-kai Watch Busters 176k
[PSV] IA/VT: Colorful 38k
[WIU] Splatoon 43k
IF NX is a handheld (this is a big IF) what S-E wants to sell?
Yes, it's very scalable, but it depends on the "big version" you could scale well to more "limited" devices, so the thing here is ...
IF NX is a handheld (this is a big IF) what S-E wants to sell?
- A downport of the PS4 version?
- Or an enhanced 3DS version?
Respect the announcement, I think it's the best possible for all the users.
YSO predictions
Week 31, 2015 (Jul 27 - Aug 2)
[3DS] Animal Crossing: Happy Home Designer 1475k
[3DS] Yo-kai Watch Busters 176k
[PSV] IA/VT: Colorful 38k
[WIU] Splatoon 43k
YSO predictions
Week 31, 2015 (Jul 27 - Aug 2)
[3DS] Animal Crossing: Happy Home Designer 1475k
[3DS] Yo-kai Watch Busters 176k
[PSV] IA/VT: Colorful 38k
[WIU] Splatoon 43k
You guys....we already got Week 31 predictions.
This.Right, part of my assumption here is that they're fine selling a downgraded version on the basis of how Dragon Quest VIII 3DS looks.
Erm... It joined the club years ago.If that's true, Animal Crossing can join Nintendos Top Series in terms of selling Power
Right, part of my assumption here is that they're fine selling a downgraded version on the basis of how Dragon Quest VIII 3DS looks.
I think the best argument in favor of it being a port of the UE4 game is simply looking at the amount of Japanese games running on Unreal Engine 4.
There's a huge potential market for Epic if they make UE4 work on NX. All those developers using their own custom engines on 3DS are potential new licensees, or an opportunity to sell even more licenses to their existing customers.
Mark Rein has been very clear over the years that the two requirements for your platform to receive Unreal Engine are 1.) it meets the hardware requirements and 2.) there is a sizable audience of people who would actually consider licensing the engine to develop for the platform. Given how UE4 scales to mobile, unless the NX uses 5+ year old hardware, the first requirement should be covered. It would be hard to imagine there's no demand for the second.
Right, part of my assumption here is that they're fine selling a downgraded version on the basis of how Dragon Quest VIII 3DS looks.
Not to mention the fact that DQ Heroes was developed as a PS4 game and ported downwards and now the sequel is going all the way down to Vita!
Not to mention the fact that DQ Heroes was developed as a PS4 game and ported downwards and now the sequel is going all the way down to Vita!
Different scopes and engines.
I see more "ambition" (tech) in DQ11 than DQH games.
Well them having Healix chanting 4-player co-op in Japanese twitter account I'm sure DQH2 will be Toukiden like game rather than Musou. With that design you will have far less enemies to display on screen..
Nintendo annouced Super Mario Maker Bundle Set for Japan too.
The price is 33.000¥ (tax not included)
Wii U price is going higher and higher everyday.
http://www.nintendo.co.jp/wiiu/amaj/sp/products/set.html
Nintendo annouced Super Mario Maker Bundle Set for Japan too.
The price is 33.000¥ (tax not included)
Wii U price is going higher and higher everyday.
http://www.nintendo.co.jp/wiiu/amaj/sp/products/set.html
Nintendo announced Super Mario Maker Bundle Set for Japan too.
The price is 33.000¥ (tax not included)
Wii U price is going higher and higher everyday.
http://www.nintendo.co.jp/wiiu/amaj/sp/products/set.html
90% I won't be around for the new thread tomorrow.
10% won.
10% won.
Prediction League May 2015 Results
21 DSQ Fisico 21 DSQ Fisico
@Nirolak: reading your posts is very interesting. can I ask you a couple of questions?
1) reading your posts it seems that you are considering the DQ NX announcements as "official", despite the official PR stating that they are "considering NX versions" for both DQX and XI. Do you think that they are just "considering" up to now just because of the "status" of NX? So, let's say: could we consider those games factually announced for the platform? Could this lead us to think that maybe even SE (and Nintendo) still don't know the exact specs, and consequently if the NX hw will or will not be able to run UE4 natively?
2) Don't you think that we should somehow positevely reconsider also the recent April Level5 conference, after this SE one? It seems to me that their approach to YW is not that different from the SE's one to DQ. Yes, they are "skipping" the home console market (in terms of heavy investment) but that's primarly because (contraty to SE) it's not there that their stuff is more skilled at, and it's not there that their IPs strenght lies.
Absolutely nothing stops UE4 built games from running on a suitably powerful handheld. Its middle-ware, its not platform specific tools.
There's still a huge performance gap between PS4 and even the most capable mobile hardware. Being able to run the same middleware engines doesn't erase that.
I mean, Vita could obviously run UE3, yet the Borderlands 2 port ran like shit because it was a game designed for much more capable hardware.
This is 2015 in Japan
I honestly think they pushed it back after the fatigue the series hit, and it may end up just releasing on the NX or something. Aside from PQ, the series got fatigued heavily last year.
Nintendo announced Super Mario Maker Bundle Set for Japan too.
The price is 33.000¥ (tax not included)
Wii U price is going higher and higher everyday.
http://www.nintendo.co.jp/wiiu/amaj/sp/products/set.html
Actually, there's two bundles:
1) with the Mario amiibo
2) without the Mario amiibo (slightly more expensive)
sörine;173345565 said:Pretty amazing how Splatoon's single handedly doubled Wii U hardware numbers. It's too bad everyone already gave up on the system.
What do you mean double?
lol, just check last year's numbers, Wii U was doing more than 6k right around nowThe baseline was about 6 k before.
lol, just check last year's numbers, Wii U was doing more than 6k right around now
I meant weekly, not yoy. Splatoon's bump has been sustained amazingly, we're at new baseline territory now. Thanks entirely to a new IP shooter in Japan, that's insane.lol, just check last year's numbers, Wii U was doing more than 6k right around now