according to Famitsu : Xenoblade X - 11,579 / 100,123
It's doing about as much as the original Xenoblade release. How is that a "flop"? I guess every single western and small budget Japan title is also a "flop", if we go by your bizarre standard of only comparing LTD, and not doing the reasonable thing of setting expectations?
I didn't say it was. I was saying you need expectations. That's why I included western games in my comparison. No matter the budget, you need sales expectations.Xenoblade Chronicles X is not a small budget game. That is the problem here.
Yeah in a mere 2-3 more weeks it might catch up with the first game's debut!
Poor Wii U, his comeback is already over
Alright, three weeks late!
No new releases?
If so, yikes.
Calling it now.
Next week is going to be the worst week ever in the japanese game history.
Prepare the bomba shelter.There're sub-20k releases.
When you have quite a few vita games having higher debuts tho... Even some PS4 games sold better. When will we accept its not doing well? It can barely hit 200k
Puzzle & Dragons has been moved all the way down to #4 on the Japanese top grossing charts, this time due to Square Enix (Dragon Quest) and Namco Bandai (One Piece).
I'm not sure the last time this has happened. Might actually be a few years.
XB1 got 187'd.
Maybe some of the fans are playing the Mario edition?
Top 20
3DS - 14
WIU - 5
PSV - 1
lol
Puzzle & Dragons has been moved all the way down to #4 on the Japanese top grossing charts, this time due to Square Enix (Dragon Quest) and Namco Bandai (One Piece).
I'm not sure the last time this has happened. Might actually be a few years.
Yes, mobile charts are very event driven.I imagine it's mostly due to whatever current events are going on in the games that are causing more people to buy orbs/fruits/gems/whatever.
I'm guessing Monster Strike is hitting it big with their Eva collab and I know One Piece has an one year anniversary hatcher with basically all the best units and more.
The JRPG audience is firmly on Sony platforms, outside of stalwarts like Dragon Quest. No matter how well received those games may be on other systems, they practically do not exist if they're not on a Playstation.
yes, lets pretend that the 3ds does not exist !
above Mario Kart Double Dash (700k), almost around Mario Kart Advance (900k), below all the rest
w/o the bundle probably would have been around DD levels...
Zelda's delay probably helps it at least. I hope we see a big push.Given how the sequel is even more open world & less linear than the Wii original, I could see Xenoblade X selling better in NA and Europe than it did in Japan. Assuming, of course, that NoA & NoE don't bury its release.
looking at that DeNA chart, it seems that it's DeNA having close a good deal (Nintendo IPs developed udner their brand) more than the other way around, am I right or wrong?
Xenoblade:
Week 1: 82,952
Week 2: 20,810 / 103,762 (-75%)
Xenoblade X:
Week 1: 85,586
Week 2: 11,689 / 97,275 (-86%)
It is?
For what it's worth, I'm seeing a bit more active of a fanbase on Wii U (compared to the utter deadness of before), but is there really anything to be done at this point to expand it? Maybe a price cut before the holidays could help a bit, but I'm pretty pessimistic about anything at all at this point.
yes, lets pretend that the 3ds does not exist !
Why PS4 is selling that "much" with zero games in the top 20? Does it make any sense?
Why PS4 is selling that "much" with zero games in the top 20? Does it make any sense?
I think it's happening the same as in the West, but in a minor scale I guess.
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BTW, can we expect less than 1k for One in May? It's possible that next week, One sales gonna be in two digits, so propably could affect One monthly sales a little bit.
I think it's happening the same as in the West, but in a minor scale I guess.
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BTW, can we expect less than 1k for One in May? It's possible that next week, One sales gonna be in two digits, so propably could affect One monthly sales a little bit.
Ps4 games usually dominate the top 20 overseas.
That's not...happening at all.
NPD charts will have plenty of PS4 games in the top 10 tomorrow if history is anything to by.
With the XBX sales, it won't be surprising if Splatoon does around 100k as well.
With the XBX sales, it won't be surprising if Splatoon does around 100k as well.
With the XBX sales, it won't be surprising if Splatoon does around 100k as well.
Lifetime? Sure, why not.
Wait a minute Nirolak, you have to put it in "Media Create Sales" form for bigger impact.Meanwhile in mobileland.
Wait a minute Nirolak, you have to put it in "Media Create Sales" form for bigger impact.
So let's imagine Monster Strike was a traditional videogame pulling those figures for Mixi, a barely 10-year-old company with little to no previous experience in the videogame industry as a 3rd party and trying with its brand-new IP handled by an old star developer name. Given it is actually getting one of those for 3DS later on, let's assume it was a 3DS game, priced at 4800Y (pre-tax), as it is targeted to a more mainstream audience and fits better development wise compared to mobile than a over 8k yen PS4 AAA title.
Here comes the conflict, its certainly not the same to compare the revenues generated by such different products, but... does the average shareholder actually care that much if its "company product A" or "company product B" making such revenue? Anyway, for comparison purposes, we'll forcefully match them.
$3,800,000 /day ...at 1$ = 119Y right now that's...
Y452,200,000 /day ...so in a week...
Y3,165,400,000 /week ...using the whole 4800Y pricetag of the imaginary product...
It would have to sell an average of 659,458 full-price copies each week to match the revenue, without getting into the share this company would receive for every copy.
So for the whole quarter at that weekly rate, that's 8.5 million copies for that revenue.
I know the comparison is probably reaching too much, but maybe it shows better why traditional videogames companies find the mobile wagon appealing to appease shareholders with some fiscal results and forecasts they could never reach on the traditional medium.
EDIT: Hopefully I'm not rusty enough to get my numbers wrong
Lifetime? Sure, why not.