Maybe they should have put it on more consoles. It couldn't have hurt.
(Type-0, that is, but Japan probably would have ignored it regardless.)
XB1 must be bleeding money in Japan. Every large store still has a pretty decently sized area dedicated to it, with posters and screens showing trailers. Yet it pulls low triple digits. When will MS finally decide to just pull the plug?
Ace Attorney.
hmm
Bravely Second: End Layer
Puzzles & Dragons: Super Mario Edition
Fire Emblem If
Rhythm Heaven
Anyone else?
They're likely timed exclusive deals because, unlike the 360 which at least had a pulse, no one in their right mind would sign a full exclusivity contract for an XB1 game at this point.This is related to something I'm really curious about. All those VNs, those are "moneyhatted" by MS Japan right? How come they can always come over so quickly to everything else if that is the case? If it's so it just feels like some sort of abusive relationship where the devs takes MS money. Makes the game for them on their dime and then port it over quicker than the Flash picks his nose.
Question, what has happened to the SHMUP market since the start of the current generation? 360 had classics like Muchi Muchi Pork and others, but it seems everything dried up when IREM folded.
No one did.I wonder how many really followed that #NoVitaNoBuy thing.
IREM wasn't making any shmups on the 360, so I don't know why you'd think their folding caused everything to dry up. Raiden V and a few other games (by Triangle Service and Qute) are in the works for the Xbox One, but one or more will surely get ported to the PS4 just so the companies can make a yen of profit. CAVE is still technically alive but is only making mobile games at the moment, and Ubusana is in the works for the PS4 from ex-CAVE and Treasure staff.
Sorry I phrased that wrong. Not that IREM made any 360 shmups, just saying when they closed, it felt like it send a shockwave through other shmup makers, but I'm glad to hear there are some still being made.
XB1 must be bleeding money in Japan. Every large store still has a pretty decently sized area dedicated to it, with posters and screens showing trailers. Yet it pulls low triple digits. When will MS finally decide to just pull the plug?
They're likely timed exclusive deals because, unlike the 360 which at least had a pulse, no one in their right mind would sign a full exclusivity contract for an XB1 game at this point.
The exclusivity window also seems to be in months rather than years. MS Japan are in no position to make demands, so they are likely taking anything they can get.
No one did.
Type-0 is already playable on the Vita. You can get it on PSN.
shmups are not in a good time even into arcades; back to 2008-2011 you saw a lot of games into japanese arcade centers, now most of them have BEUs and the shmup scene is pretty dead since Cave stopped working
Tohou will save us...shmups are not in a good time even into arcades; back to 2008-2011 you saw a lot of games into japanese arcade centers, now most of them have BEUs and the shmup scene is pretty dead since Cave stopped working
Tohou will save us...
As soon as it comes to PSN
Shhhhhh!!But it's not even the real Touhou...
Cave just released a new shmup yesterdayshmups are not in a good time even into arcades; back to 2008-2011 you saw a lot of games into japanese arcade centers, now most of them have BEUs and the shmup scene is pretty dead since Cave stopped working
Oregano redeemed here is a wall of shame for some
I m more interested to see how much PS4 fell next week. Is it going to be a free fall from
46k -> 30k -> 23k -> 15k -> 12k
or goes something reasonable numbers
46k -> 35k -> 28k -> 25k -> 22k
Oregano redeemed here is a wall of shame for some
A even a broken clock is right twice a day. Esp when you see the other stuff Oregano has said in the past far from redeemed.
Stella Glow and Great Ace Attorney.
Is Nintendo dropping the 3DS? Why ain't they doing anything like money hatting some 3rd party games? This list looks mediocre.
Well I wasn't quite right but then I didn't expect them to announce the sequel.
Stella Glow and Great Ace Attorney.
Is Nintendo dropping the 3DS? Why ain't they doing anything like money hatting some 3rd party games? This list looks mediocre.
I'm surprised that DQH2 will be release on vita i hope they will make a new Dissidia too and if other big 3rd party start making AAA games vita can be saved
3rd parties were never particularly hot on 3DS.
Until a Vita port is announced you are completely wrong. You also expect a Hyrule Warriors port on 3DS
Dissidia doesn't look like it can run on Vita.
I suspect Vita was in DQH like how Vita is now in OPW as a way to reduce the decline. When is the DQH2 launching? Next year right?
No one did.
Type-0 is already playable on the Vita. You can get it on PSN.
Now now, I mean in the west and there are always a healthy dose of those people on the PS blog still raving about that hash tag.
Wrong in that they skipped to the sequel instead of porting the original, right in that they(Koei) would push for a Vita version.
I also conceeded straight off the bat that DQH was more likely to happen than Hyrule Warriors 3DS because of the technical limitations.
Was a Vita port of DQH annouched and I missed it?
Wait until Golden Week and then you'll see the trend.
As long as those titles are multi, I don't think so. Senran Kagura also showed how PSV userbase is quite willing to migrate elsewhere.
That #novitanobuy nonsense was truly embarrassing imo. If those people truly wanted the game, they would support it no matter what - even if it means playing it on the PS4.
What do say, that if Hyrule warriors 2 is also released on 3DS you'll be right again? The original argument was if the team would dedicate resources and time (and money) to try a late port on Vita and that clearly didn't happen. DQH2 will have Vita version from the beginning meaning development will follow different path, far from the same.
Pro Baseball Spirits 2015, Gumdam Breaker 2 and SAO say no...
You're fooling yourself if you think no one would have bought a physical Vita version.
Heck, it probably would have outsold PS4 version, had they launched simultaneously earlier this month. (Perhaps by virtue of the PS4 version selling less rather than the PSV version selling six figures.)
Given how low digital sales are in Japan, yeah, no, the PSP version being digitally playable on a Vita would only negate a very small amount of true Vita version demand.
That #novitanobuy nonsense was truly embarrassing imo. If those people truly wanted the game, they would support it no matter what - even if it means playing it on the PS4.
SAO sold less on PSV with respect to the previous entry (125k vs. 136k).
I expected better of Bloodborne, but I suppose it's worth taking note that there were apparent shortages in stock. Hopefully it'll have legs.
Quite a negligible difference and quite a weak argument for Vita owners jumping ship for another platform, particularly when you look at the Media Create numbers where the difference is less than 6k (145k vs. 139.3k).
The line-up might seem scarse, but those are all relatively good sellers.
Sure, but not enough to maintain the declining hardware sales. The past few years were much better in terms of quantity.
80-100% sell through. That's about as good as you can do. I think it bodes well for its 2nd week, maybe we only see a 50% drop.
The 3DS is 5 years old, its dropping next year. Development across the board is going to be winding down as the NX specs start to finalize and initial kits start going out.
That said... that's a fine schedule for a system in its aged days of yore and isn't just 3DS specific but an issue with the whole industry.