It's rose colored nostalgia glasses because we played it when it was the cutting edge of gaming. It's still a good game, but it's vastly different compared to what the cutting edge of gaming is today.
Cutting edge of gaming, or cutting edge of graphics? Make your argument more clear.
Also, are fetch quests the "cutting edge" of game design? May the Lord save our souls.
No. Bad analogy. Chess the game doesn't exist in an ever evolving media.
Chess is a game. Final Fantasy is a game.
Tell me, other than the
visual representation, what exactly is "evolving" in this "ever evolving media"?
That argument is dangerous for the industry.
It claims everything that comes after, just *because* it came after, is hands down "objectively " better than whatever came before.
Corporations love this, and also pay journalists to keep repeating that line "how far we've come".
When in reality the only "far" we have come is in how much raw hardware power we have at our disposal. What matters is how we use that raw power.
It's easy to look at higher resolutions, a massively higher number of polygons on screen, post processing effects, motion captured animations, higher quality sound and claim that
games are just better.
In reality we're just talking about technology and what we can achieve with modern hardware.
No one talks about the "game" part.
Ironically, this industry that wants people to throw away old games, is so eager to make people buy remakes of those same games.
"Oh, but they changed things in the remake"
So that makes it a
different game. Not better, not worse.
Different
In reality, there's nothing outdated in the design of old games.
Many game developers nowadays make blatant copies of old games (e.g. Mario, Metroid, Castlevania, Harvest Moon) and people love those games.
It shows there's nothing wrong with the design of those games.
Good games don't get old.