I'm happy that they kept the investigation system from AC Unity and made this. It's how side content should be. I hope they keep it in the future, improve it and spend money to have good writing for cases (and maybe some real difficulty).
Just noticed the "You wouldn't steal a Policeman's Helmet" trophy which seems to be an IT Crowd Reference (which in turn is a reference to the anti-piracy ads). Nice.
I'd love for Ubi to start putting in photomode into these games. I love taking screenshots in this game but I'm constantly struggling to get into a position that will remove Evie from the shot and it's limiting my opportunities for pictures I want to take, lol.
Does anyone know if there is a time of day animus hack after beating the main missions like previous titles? Really love nighttime but feel it's too short.
Does anyone know if there is a time of day animus hack after beating the main missions like previous titles? Really love nighttime but feel it's too short.
EDIT: One workaround is to start a mission that locks time-of-day to night, and commence your free-roaming from there. If I recall correctly, there are several missions that lock to night and also have initial "reach such-and-such destination" objectives prior to the mission beginning in proper. This would allow you to stray off course without penalty to play as you choose. It's not perfect, but you can enjoy the game's top-notch nighttime atmosphere without lamenting its brevity.
EDIT: One workaround is to start a mission that locks time-of-day to night, and commence your free-roaming from there. If I recall correctly, there are several missions that lock to night and also have initial "reach such-and-such destination" objectives prior to the mission beginning in proper. This would allow you to stray off course without penalty to play as you choose. It's not perfect, but you can enjoy the game's top-notch nighttime atmosphere without lamenting its brevity.
Just finished the game. It was really fun and I enjoyed it for the most part. The story was disappointing. Wish they did more with it bc the setting and characters were awesome.
I must really like this game because I'm clearing out the section of each district I conquered so far. Collecting all the beer bottles, crates, flowers, illustrations, etc. It's exhausting but I'm enjoying the game that much I'm doing all the collect fest/side games.
I just finished the main game, along with clearing out the boroughs ... overall, I think it's worth playing. I'm even considering the DLC. I can't help but wish the would ditch the whole modern story part, the game doesn't need it. And, the whole syndicate idea isn't really fleshed out, making the name kind of stupid. To be honest, I'm kind of glad it's not ... I don't really have an interest in that, anyway.
But, Evie was quite a good character, in my opinion ... I'd love a direct sequel with her operating in
India
-- dunno if that's a spoiler, but I figured better safe than sorry
Is this a good game to get into AC?
How's it gonna run on my PC? GTX970, i5 [email protected], 16GB Ram, SSD
Does the physical release have the full game on it? How big are all patches combined?
Is this a good game to get into AC?
How's it gonna run on my PC? GTX970, i5 [email protected], 16GB Ram, SSD
Does the physical release have the full game on it? How big are all patches combined?
Yeah, I'd say it's an okay place to start. It's definitely not the best in the series, and you'll be confused by some things, such as the modern day bits (though there are very little).
I'd still recommend AC2 over any other game to anyone looking to get into the series right now though. It's not only really cheap so if you hate it you aren't wasting a lot of money, but it's also the best in the series, from characters, to story, to missions, music etc etc.
Regarding your other questions, I can't help you there but this thread might.
Is this a good game to get into AC?
How's it gonna run on my PC? GTX970, i5 [email protected], 16GB Ram, SSD
Does the physical release have the full game on it? How big are all patches combined?
Still really enjoying this, but you know what? After what happened in Unity with Arno and Elise..I think I'm actually going to be pissed off if this
nothing "romance" that seems to be going on with Evie and Henry (Seriously, meets him, finds out he collects flowers, then jeopardizes a mission to protect him with very little on screen interaction).
Still really enjoying this, but you know what? After what happened in Unity with Arno and Elise..I think I'm actually going to be pissed off if this
nothing "romance" that seems to be going on with Evie and Henry (Seriously, meets him, finds out he collects flowers, then jeopardizes a mission to protect him with very little on screen interaction).
Evie and Henry getting together felt so damned forced and poorly written.
And secondly
It happens the exact same fucking way, love interest takes on big boss powered by a piece of Eden and is totally outclassed, killing the love interest with chemistry with the protagonist yet sparing the "Oh yeah, they love eachother now" interest..So yeah, kinda annoyed.
I'm up to the point where I have the London Conquest map to pick missions from.
The good:
Moves well. I finished Unity on NYE and nearly rage quit over poor controller response.
London is good. Captures the feel of the era well.
Evie.
Fun to play, rather than like feeling it's a load of chores.
Fighting looks pretty cool.
The bad
Parkouring is still shite. If I'm on a park bench a metre off the ground and pushing forward I want to climb down.
After the Paris map, the inaccuracies of this London one hurt.
Jacob's a dick. Can I play as Evie all the way through? I hope so.
Have played a couple of hours and so far i really like it. For once i get the option to play a likable protagonist, i.e. Evie. Jacob is a bit to suave for my taste but still likable.
Is it probably a good idea to hold off on the final few combat skills if I'm going for the platinum? I have enough points to max out both Evie and Jacob, but I don't want to wind up making any combat trophies I have to clean up harder by being overpowered.
Edit: I do kind of miss the whole solemn, respectful vibe the assassinations had in earlier games, but man did I laugh at
Just finished the main story tonight. The game is good, and several steps in the right direction but this series has a long way to go if it wants to be as good as it used to be.
The ending story -
I really enjoyed the modern day ending, I really want that stuff to come back and I want it to be playable. Evie and Henry was cheese, and forced, and obvious. Getting knighted by the queen was also meh...Overall the story was very mediocre in my opinion, started off well but got worse as the game progressed.
Final mission -
Rated it a 2/5 because well, the fight sucked first of all, but it was also a mission that would have been a sequence 4 mission in older titles. As a final mission, it was crap, the final 2 sequences were actually pretty mediocre
I'm really curious to know how many people played as Evie vs. Jacob when you had the option to choose, or when freeroaming. I really liked Evie, she wasn't overly special, but she was very likable. Where as I only used Jacob when I had to, didn't like him at all, he was kinda douchey.
Overall, loads better than Unity which is my least favorite in the series. Probably as good as Black Flag, if you trade kidnapping for tailing, lol. But not as good as any of the games prior to and including 3.
Picked this up last week due to good word of mouth, and went in reluctantly sceptical. Just got to sequence 7, and I have to say I'm really impressed. 1860's London has to be one of the richest, densest open world settings out there. After games like Witcher and MGS gave you whole country sides, I wasn't sure how interesting they could make another urban sprawl. It really is the star of the show, and just wandering around soaking up atmosphere is one of my favourite things to do. And the variety of scenery, from the gritty Lambeth and Southwark to the parks of Westminster all feel really authentic. Also, this game has taught me that some games take a lot of liberties when it comes to measuring distance. 100 meters here feels like 100 actual metres as opposed to the distance to walk to get to the next town in most RPGs. I guess its the way its all scaled
The parkour still suffers occasionly from the old 'what the hell are you doing mate' syndrome where your protag does (or doesn't) something that leaves you scratching your head (or creating new expletives) , but it seems to have lessened those instances. I know the run down command was introduced in Unity, but why was this not a thing before and how did we all get around without it... The combat too, feels a lot better. Its basically just Batman now. They've been moving in that direction for a while, but always felt like they gave their fancy animations priority, which just led to it feeling clunky and more of a chore. I also don't mind the narrowing down to 3 weapon types. Previous games, I basically exclusively used the hidden blades, and rarely even bothered with all the other weapons. Plus the sword cane is pretty badass
The dual protagonist is an interesting idea, but I feel like they could have done more with it (maybe they do, still have a little ways to go). Firstly when you switch, its literally just that. Bang! other character is standing where you're previous one was. Why not just ape GTAV wholesale, and cut to them off on their own adventures somewhere else in the city. Say what you want about GTAV, but that was very cool. Outside of cutscenes we don't really see the twins interact either. I think I've done 1 mission where the 2 of them went along, and even then Jacob only popped in for a cutscene to push the mission forward. I was expecting more of them working together to take down targets, which again leads back to my disappointment with the character switching. How cool would it be to be able to switch mid-mission (again, another very cool thing in GTAV) to accomplish different things. Also as I'm sure has been mentioned, there's probably not enough difference in the skill trees to make each of them feel different. If they're going to do dual protags again, then at least give us separate upgrade options.
Some spoilers re events in chapters 5 and 6.
I thought the showdown with Lucy in the tower at St Pauls was great. I'm not sure what I missed though, because the follow up assassination mission was really underwhelming. It was also quite strange when I was reading Evie diary entries, and the last thing in there was she was speculating as to the whereabouts of Lucy. Despite the fact I killed her a few missions ago. I'm sure there will be another update in due course, but I thought killing her arch nemesis might have warranted her to jot something down
Anyway, maybe its because I've had a bit of a break from the series, or maybe the games actually good (the truth probably lies somewhere in the middle) but I'll definitely see it through, and do most of the side stuff as well. Something I couldn't quite do with Black Flag, despite enjoying the 3/4 or so that I got through.
Oh, and Evie's great and fuck kidnapping missions.
TL;DR I enjoying game despite flaws. London is amazing to roam around in and look at
To be fair, 2 was set in a countryside across multiple cities, 3 gave you a couple of cities and some wilderness, and 4 gave you an island Archipelago with a couple of major cities. In fact Brotherhood is the only one in the mainline series that I've played that used 1 city. I haven't played Unity (which obviously does), Revelations or Rogue, and only spent minimal time with 1 though. As above, I thought there recreation of London was outstanding
No Ticket is a paaaaain with an upgraded character. Edit: I just realized if you get an enemy into the low health state, you can reliably kick them off the edge of a train with Stun (Cross / A). Before realizing this I'd wind up doing an execution instead of kicking off 50% of the time.
Aside from pointless trophy cleanup, I finished the game tonight. Loved it, though the story was the usual underwhelming post-AC2 fare for the franchise. I really liked the characters, though, so I'd be on board with an AC:S-2, just to give them a shot at being in a worthwhile story.
I'm having severe performance issues with this game on PS4.
It's crashed like 5 or 6 times in the last two hours in various places, from menu to loading to in play.
This time I was restarting game and hit continue in the menu and it started saying 'Install In Progress' (I'm playing from a disc and it's all installed, patch downloaded etc).
It got to 11% and then crashed again.
Does anyone know what the hell is going on? My patience is wearing really thing despite really digging the game so far.
I'm really curious to know how many people played as Evie vs. Jacob when you had the option to choose, or when freeroaming. I really liked Evie, she wasn't overly special, but she was very likable. Where as I only used Jacob when I had to, didn't like him at all, he was kinda douchey.
At the moment I'm mostly using Evie, mainly because I feel her stealth upgrades are better for the majority of conquest clears than going combat (Bounty hunts are preferred alive, Templar hunts are usually stealth-based bonus objectives). I don't really mind Jacob as a personality because we have Evie; he wouldn't work by himself but playing off of Evie makes him more of a lovable goofball than anything.
I'm having severe performance issues with this game on PS4.
It's crashed like 5 or 6 times in the last two hours in various places, from menu to loading to in play.
This time I was restarting game and hit continue in the menu and it started saying 'Install In Progress' (I'm playing from a disc and it's all installed, patch downloaded etc).
It got to 11% and then crashed again.
Does anyone know what the hell is going on? My patience is wearing really thing despite really digging the game so far.
I'd try a clean reinstall. I had one crash so far in the game, but thereafter the game would get stuck on the epilepsy loading screen before I even hit the main menu. I deleted and reinstalled and haven't had a single problem since.
Man, the "kick people from trains" and "drive over a bunch of shit" trophies are excruciating.
Edit: Finally finished up both of those after a couple days of intermittent grinding. Only one left (10x cargo escorts, for some reason I never did them during the main game) and the platinum will be done. My 20th, actually, a few of which are from this series. This is the first I finished in years.
After an hour or so getting back into the controls and the odd quirks of AC games I'm really having a blast. In general it feels like a very well made solid game.
Going for trophies now and I've been grinding out the Carriage one..about 20mins in stuttering gets really bad, like every 10secs, textures start taking longer and longer to load in, I see the skybox start to flicker, occasional NPCs start to stretch..My PS4 didn't really get louder but I'm worried this stupid trophy will kill my console.
I'm really enjoying this but am going away for a couple of weeks and wonder if I should stop playing now or continue on and then come back rusty in a couple of weeks?
Does the difficulty ramp up much in the late game or am I pretty much ok to ease back into it even if I progress pretty far into the late game and then have to take a break?
I'm really enjoying this but am going away for a couple of weeks and wonder if I should stop playing now or continue on and then come back rusty in a couple of weeks?
Does the difficulty ramp up much in the late game or am I pretty much ok to ease back into it even if I progress pretty far into the late game and then have to take a break?
Gotcha. I'm pretty sure Jack The Ripper is about ten missions, so I'm not sure that means much.
I did go back to the vanilla game tonight though. Cleared out The City of London and crafted Evie's last outfit. She looks good in Shao Jun's gear, too.
OOO actually now that you mention it I remember reading that on the store page for the season pass but couldn't find it in-game and was confused. That makes more sense.
Just beat Jack the Ripper DLC...was actually better than I was expecting!
I seem to have picked up a bug recently whereby EVERY time I fast travel anywhere, a damn music box jingle plays for a few seconds (and I am nowhere near a music box, I'm sat on top of a high building or momument or whatever after a fast travel).
Hardly game breaking but it is getting on my nerves!