Deputy Moonman
Member
Well well well.. Look who it is.
Nice to see a familiar face around!
I haven't had a chance to try any of these but they do look really good.
Well well well.. Look who it is.
It's a hard life for halo fans right now. At least cod fans get a new game on an almost annual basis. One game is bad? Just wait until the next year. Halo fans though? Just wait another decade I've been finding refuge in playing all the nintendo switch games I've missed out on. Just finished BotW FINALLY lol. Gonna switch to Metroid Dread soon with Animal Crossing sprinkled in between.With the recent 343/Halo news MCC and Infinite are both deep in the shitter down under. No population at any time of day or day of the week to find local matches. Great job once again forcing 2 region selections Australia.
The weapon durability is a massive pain but you get used to it eventually. My two biggest knocks against botw are the weapons constantly breaking (like you mentioned) and the story not being as engaging. It's not necessarily a bad story but it doesn't suck you in either. The freedom to explore and go anywhere you want is amazing though and ultimately makes the game. Probably the best exploration game I've ever played. I really enjoyed the visuals too. The closest thing we have ever had to a playable 3d version of the dragon's lair arcade game from the 80's. It gives off a sense of awe and wonder that totally triggers nostalgic euphoria for me lol.I need to go back and finish BoTW one of these days. I only got like 3-4 hours into the game but couldn't get past the weapons being sooo weak and breaking all the time. My loss.
Infinite needs a major update in both single player and multiplayer content. Launching a new map here and there isn't going change the fortunes of the game. I also feel it was bad idea to separate Infinite into two separate games. I enjoyed the combination of single and multiplayer XP progression of past Halo games.
This game is so dead and it depresses the shit out of me.
Ya, map design has been crap since Halo 5. Halo 4 had some good maps and H2A had some great remakes.Yes, the game is also quite shit, saving a few maps and modes but the playlist sustain and settings shit on any gleaming hope. It's always 1 step forward and 2 backward. Whomever is ramming territories, control, attrition etc via sustain is killing the game. Whomever is approving map designs has to go, if they haven't already.
I firmly place hope with Max and the new mode. Fingers crossed but again that misses the mark and we're years away from anything concrete in our hands to play. What a complete mismanagement my MS/Xbox/343 all round,10+ years of shite.
The things I could have done with Halo in 10 years if I was giving the helm of 500 staff. Massive MMO, Destiny 2 style PvE, razor focus on classic 4v4 light slayer/obj from Halo 1-3 to expand on. Push Azure to the limit like no other game has in innovative ways right into gameplay. Dynamic/procedural maps mixed with static elements. Forge mini campaign elements. Restore tools for machinima. Lore and story worth a damn. A TV show that told the original trilogy right. Blah blah.
Fuck even lego instead of ShitBlocks. The choices 343 have made tarnished the fuck out of Halo. It wasn't rocket science. 343's rockets crashed to the ground like SpaceX's first tries. They're out of money for another failed launch, thank fuck.
Get this (and Puckett) in HCS stat
Edit: Ya, Kiki and crew went with the Teen rating and pimped out Halo to everyone and their mother. Jason Jones was way better with managing the IP. When Bungie didn't get a Lord of the Rings type budget for a Halo movie, he took the deal off the table. Way better than dragging the IP through the mud like they did with that low budget Parmount+ junk.
Yep numb is the best word to use in this situation. Like how many blows can Halo fans take before one can't be let down any further? Mint Blitz is the eternal optimist in this video lol. With the news that Infinite and the BR (whatever it is) are being switched to the Unreal engine, he asks if his viewers think it's good or bad. On the one hand I feel anger, disappointment and depression. How long do Halo fans have to wait for 343 to get their act together? Is Halo on the 10 year development cycle now? On the other hand, it's obvious the Slipspace engine was a disaster and never accomplished what it was supposed to. Switching to Unreal needed to happen and is the best news out of a sea of bad news that fans can latch on to. But geez waiting even longer for new content or a competent game is massively depressing. I'm so glad I got a switch recently. I needed something to distance myself away from Halo for the time being.Honestly it's absolutely wild what's happened with this franchise. If you'd told me during the Halo 3 days it'd go like this I'd have thought you were batshit insane. Books will probably be written about it in the future.
It's such a whirlwind I don't even know what to think about the recent developments. Just kind of numb to it all at this point TBH.
The maps that forgers are able to come up with are just insane. The forge team at 343 did an amazing job. It's just too bad it wasn't available at launch.
I have no idea what is happening over at 343 right now. They should have scrapped everything they were doing to focus solely on getting a forge playlist out immediately with regularly implemented new maps while also working on getting quality dev maps made. That's it. No secret sauce. Would be a huge boon for the game but apparently 343 is interested in doing whatever the heck they are doing, something that is not benefitting their fans in the slightest.
The Forge official matchmaking playlist just dropped yesterday - so the floodgates have been opened.The maps that forgers are able to come up with are just insane. The forge team at 343 did an amazing job. It's just too bad it wasn't available at launch.
I have no idea what is happening over at 343 right now. They should have scrapped everything they were doing to focus solely on getting a forge playlist out immediately with regularly implemented new maps while also working on getting quality dev maps made. That's it. No secret sauce. Would be a huge boon for the game but apparently 343 is interested in doing whatever the heck they are doing, something that is not benefitting their fans in the slightest.
Once upon a time, there were to be seven members of Noble Team—the seven samurai, the magnificent seven... but two of them didn’t make it into Halo: Reach.
Thom-A293 perished in the aforementioned game’s live-action “Deliver Hope” trailer, blowing up a Covenant vessel from the inside with a tactical nuke. Rosenda-A344 remained in obscure background fiction, cited as a potential replacement on the team for Emile-A239.
And now, these two Spartans return in the Noble Intention Event for Halo Infinite, along with additional Halo: Reach-themed cosmetics for your MARK V Armor Core in a free 10-tier Event Pass to bring the Winter Update to a close.
This is an INSANE play. Gilkey has my attention.
Very true about the MCC - we're lucky as Halo fans that the 20 year old games will seemingly always have a community playing because of the collection.At least we always have the MCC.
Hell I even installed Halo 5 recently and damn, it's gotta be my favorite game from 343. At least for the arena multiplayer. While BTB kinda sucks and Warzone isn't my thing, the thruster pack and gunplay feel so good in Arena.
Guys is this too far or exactly the kind of fortnite craziness the game needs?
It do be a hell of a lucky break for us. Of all of 343's wins, MCC weirdly enough became their biggest.Very true about the MCC - we're lucky as Halo fans that the 20 year old games will seemingly always have a community playing because of the collection.
As a Battlefield and Team Fortress Classic fan - the earlier games in the series are dead and gone forever.
I cannot agree about Halo 5 though. Feels so weak im comparison to Infinite and of course the classics. Halo 5 is literally a pistol only game. When they nerfed the BR they killed the game for me. Plus the H5 forge maps are ugly beyond belief.
I'll say that it's... almost subtle enough to work with Halo. If they made it look like it's coming through the visor rather than on top of it I think it'd be cool. Plus I can't deny that my inner kid thinks some of that stuff is rad lolGuys is this too far or exactly the kind of fortnite craziness the game needs
Have you tried the Halo 2 BR in Halo 5? It's absolutely stupid how good it feels in the game (not sure if the nerf applied to it as well).
lol congrats on receiving favor from the great dice roll in the sky. I'm lucky I unlocked the armor I wanted early. Unfortunately now I can only pray I get assassinations and not literally anything else.Going from my vague memory H5 > Warzone it took me over 6-9 months for RNG-jesus to bless me with the Halo 2 BR. It was game on after that and felt like my Halo home sweet home.
For me that's a massive down turning point for all FPS games, 343's Halo games included. I fucking hate ironsights in all FPS games, just visual clutter that isn't needed. Give me the clear Spartan Link Scope without ironsights at all. Halo 5's default BR was ironsights trash and I hated it. The pistol and AR at least had the scope retained, from memory.
lol congrats on receiving favor from the great dice roll in the sky. I'm lucky I unlocked the armor I wanted early. Unfortunately now I can only pray I get assassinations and not literally anything else.
Ironsights in Halo are a really hard sell. I think it works fine for full auto weapons or PWs, but having a generic scope just feels better. Like I'm on the planet Hoth scoping out the territory. Definitely keep ironsights off precision though. Speaking of which, the pistol and AR did actually have iron sights. Later on they added the Tactical M6H2 though which has a 2x smart link scope. That gun feels great to use. It's got the M6D range while having a good fire rate. The Gunfighter M6H2 feels like a better M6C.
Hey if ya ever wanna fire up some arena hit me up ;PI'd take your memory over mine there, haven't played H5 in a long time. I don't mind ironsights in the game, just give players a choice for default weapons really, or quick pickups on the maps/loot etc.
I can't recall how long it took me to get the H2 BR in warzone. I definitely caved though and purchased a couple of their promotional packs. I think for me it took 4 to 5 months. I really had fun in warzone. Honestly, I figured 343 would do a warzone for Infinite and was surprised when it wasn't there. It's weird but Halo games in general have that problem with sequels. We have never gotten a Halo with the mechanics/physics carried over from the previous game. It's always reinvented. Which pissed me off royally with H2 for a long time. But I had so much fun with xbox live and all the good maps that I got over it fairly quickly.
Yes - you are right about the Halo 2 BR. I forgot about it. Its not a part of regular matchmaking - they have special playlists for it only certain times of the year which is just strange. H5 simply plays better with the H2 BR in there.Have you tried the Halo 2 BR in Halo 5? It's absolutely stupid how good it feels in the game (not sure if the nerf applied to it as well). I just wish the rest of the sandbox could compete. It's a game that is so unique and feels like it could really have expanded if given a chance. Weirdly enough, Infinite feels worse for me. On the surface it's great and the gunplay is fairly tight. Yet the experience feels kind of hollow to me, like ghosting through a teammate because collision is off lol