I thought we were off to a decent start with Demon Souls (probably could be done on a PS4) and Ratchet and Clank Rift Apart (ray tracing, fur, clarity, tech), but the more games I see the more I am disappointed. I am talking pure visuals here. We arent even getting locked framerates lol. Horzon looked great as well, but I feel like I am still waiting for that next generation leap. Spider-Man 2 I think (hope) will be that game. Isnt releasing on PS4, will have raytracing, studio that has already produced a decent looking PS5 game, and the best selling first party game from PS4 guaranteeing an unreal budget/man power. Are my expectations too high? Man I don't even care if Spiderman 2 is 30fps only. Show me something.
Maybe ray tracing is a pain to implement and its eating resources? Certainly kills overhead on the PC without upscaling. Man I'll even take cartoony games. DokeV looks amazing but will no doubt be downgraded on consoles.
Maybe ray tracing is a pain to implement and its eating resources? Certainly kills overhead on the PC without upscaling. Man I'll even take cartoony games. DokeV looks amazing but will no doubt be downgraded on consoles.
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