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Valheim |OT| Explore, Build, Conquer, Craft, Survive, Cooperate

Maiden Voyage

Gold™ Member
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:goog_horns: Welcome to Valheim!​

The valkyries have ferried your soul to the tenth norse world as a custodian, where you must adventure to the ends of the realm, from the deepest forest to the highest mountain peak, slaying beasts of myth and legend feared by Odin himself. You will craft powerful weapons, build unyielding castles and sail longships towards the horizon to prove yourself to the Allfather, and certainly die trying!



🦅 About Valheim​

A battle-slain warrior, the Valkyries have ferried your soul to Valheim, the tenth Norse world. Besieged by creatures of chaos and ancient enemies of the gods, you are the newest custodian of the primordial purgatory, tasked with slaying Odin’s ancient rivals and bringing order to Valheim.
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🗺️ Explore​

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A beautiful, procedurally-generated world awaits you. Venture into deep dark forests, climb snow-peaked mountains and marvel at lush valleys. Take to the seas on a mighty longship, but be wary of sailing too far...​


⚒️ Build​

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Raise your own viking mead halls, houses, castles, and more with our powerful construction interface. From knarrs to imposing warships, build legendary vessels to conquer the seas and discover new lands.​


⚔️ Conquer​

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Battle the mythical beasts of the tenth world and animal wildlife in punishing dodge & block based combat.​


🧑‍🌾 Craft​

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Forge increasingly powerful weapons and armour as you advance. Craft food and mead to maintain your health.​


👑 Survive​

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From the highest mountain peak to the deepest swamp, each environment presents unique challenges and foes.​


:messenger_peace:Cooperate​

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Valheim supports independent, player-hosted servers and as many worlds as you wish to create, because no one wants to continuously die alone.​




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Why Early Access?​

“We want to make the best game we can, and even in beta we’ve learnt that working directly with our community is the best way to do that. Valheim is a huge world and we have lots that we want to add, and Early Access is a way for us to receive constant valuable feedback, collaborate with our players on what they want to see, and keep our players in mind at every step of the development cycle.”

Approximately how long will this game be in Early Access?​

“For at least one year, but depending on player feedback and the amount of content we choose to put into the final game, it may take longer.”

How is the full version planned to differ from the Early Access version?​

“We plan to add more content such as new biomes, new enemies, new bosses and new materials to find. We want to expand the crafting system with new crafting stations, and of course more recipes. We also want to add more types of weapons and build-pieces so you can further customize your viking stronghold, and make it withstand new threats.”

What is the current state of the Early Access version?​

“Most planned core features of the game have been implemented. Single-player and multiplayer modes are fully functional and we have a separate dedicated server tool if you want a server running 24/7. There are currently five fully developed biomes out of a planned total of nine. There are about 280 different items (weapons, materials, armor etc) in the game, to be found or crafted by the player. We have around 120 building pieces, and about 35 different types of creatures including monsters, animals and bosses.

Feature-wise the game is about 75% complete and content-wise it is about 50% complete.”

Will the game be priced differently during and after Early Access?​

“No definitive plans here yet, but it is likely that the price will be increased over the course of the Early Access period.”

How are you planning on involving the Community in your development process?​

“We currently use our Discord server and the Steam forums as our primary ways to talk to our community. Players are welcome to suggest new features and modifications in the "ideas & suggestions" chat channel. Upcoming changes are openly discussed with the community for early feedback. A closed test-group of players have access to the latest builds of the game and work closely with the dev-team. The test-group evaluates and tests new features and changes before they are released publicly. We will continue to develop this process based on the needs and feedback of the community.”


🛣️ Roadmap​





📤 Updates​

Mar 29, 2021 - Patch #0.148.7

0.148.7
Cute mini-tweak patch =)
* Localization updates
* Added separate walk-sneak snow footstep sfx
* Music update ( fixed some sound glitches )
* Credits updated ( Changed the look of the credits screen & added missing names )
* Hammer,Hoe & Cultivator timing & input tweaks ( Slightly lower use delay & queued button presses for a smoother experience...just for you )

Mar 2, 2021 - Patch # 0.147.3 - Post # 129
0.147.3
Good day Valheimers!
Todays patch has some huge changes to dedicated servers. Dedicated servers now always use direct connections instead of using Steam Datagram Relay (SDR). This should result in much lower latency for most players. Private dedicated servers are enabled by adding "-public 0" to the server command line (See server manual PDF). You can only connect to private dedicated servers using the "Join IP"-button. I really hope this patch solves a lot of connection issues introduced in last weeks patches ( due to switching socket backend ). In addition to these dedicated-server fixes valve are also working on fixes to the SDR system (used when connecting to non-dedicated servers) and i believe there is already a beta-steam-client available that fixes some of these issues. Thanks everyone!!

* Localization updates
* Made Haldor head-turn smoother
* Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc
* Added -public 1/0 flag to dedicated server again, Allows players to host local lan only servers
* Join IP-button updated to allow for lan-connections (dedicated servers only) & added DNS support
* Dedicated servers use directIP connection instead of SDR, solves issues with slow steam relays in some areas of the world
* Bonemass puke-effect network fix
* Updated Dedicated-server PDF manual
* Prevent pickup items when entering portals
* Lowered wolf procreation slightly
* Lowered chance of boss trophy talking

Feb 25, 2021 - Patch # 0.146.8 - courtesy of Kenpachii Kenpachii Post # 77
0.146.8
Hello Valheimers!
Todays patch has some major changes, the biggest change is the updated socket backend which should improve connection issues for a lot of players. Vulkan support as been enabled in Windows builds and can be enabled for now by adding "-force-vulkan" as a launch option in Steam properties for Valheim. This might fix some random crashes related to GPU drivers. World corruption caused by loging out and and the same time pressing ALT+F4 has been fixed. Some balancing fixes was made on bosses to make them more challenging ( u guys are killing them too fast ).

NOTE: Due to changes in character save data, once a character has been loaded & saved in this new version, they can no longer be loaded in an older version of valheim.


* Crafting item-dupe bug fix
* Harpooned player & ship bug fix
* Fixed player ragdoll
* Bonemass,Moder,Yagluth difficulty tweaks
* Moder music updated
* Tombstone bugfix (probably wont fix disappearing tombstones though)
* Fixed world corruption caused by pressing ALT+F4 while logging out.
* Deathsquitos have slightly longer audio range
* Tweaked audio on blast-furnace & spinning wheel
* Shared map position setting is saved per world
* Updated network stats (F2)
* Building destruction drop-fix
* Vulkan support in windows builds
* Network disconnection bugfix
* Updated socket-backend[/HEADING]

☑️ Reviews​

Steam User Reviews: ~62k reviews with Overwhelmingly Positive status as of Feb 23, 2021

IGN: "Whether I'm fighting for my life, plundering forgotten barrows, or just watching the sun play across the water in a calm moment of respite, Valheim has created a world I'm consistently joyful to live in and discover more of. It’s definitely a traditional survival game at heart, which means the further in you get, the more you have to put up with some tedious grinding before you can get back to the good parts. But even at its early access launch, those good parts are already very good, especially when you get to take to the seas or test your skill against its imposing bosses. And the simple but exceptional art and music create a strong sense of place in which to do it all. Grab some mead and come join me by the fire. I don't think you'll be disappointed."




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📽️ Trailers​





🌄 Screenshots​

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:coffee: Social Media​





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📓 Wiki:​



🏫 Tutorials / How-To's:​


Cohh's Beginner's Guide Tips & Tricks:


Digital Foundry's Settings Guide


🎨 Creations:​



Cohn's Base tour:



 
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harmny

Banned
This huge success might actually backfire for them. Let's see what they do. Expectations will be sky high and the pressure of success is going to weigh down on the team. I hope they are able to follow their vision. Luckily It helps a lot that the game is not an online competitive game.
 
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BigBooper

Member
Looks pretty. How's the grind in this game? I've never gotten into these survival games because I don't enjoy grind, but my brother's kinda pressuring me.
 
Eh i got a refund on it. It looks fun if you have people to play with and time to play. For working folks with non gaming friends who have to solo play, it was pointless. I played my 1.59 hours and got my refund. Build a shack and upgraded a few things.

Survival games that are single player that i found enjoyable: minecraft, stranded deep, green hell, no mans sky, satisfactory, subnautica, conan exiles (to a point and then its too much). I liked the concept of this but it seems more co-op focused with from what i read how long it takes to make armor and shit.

Maybe if this gets quests and rpg loot or something besides the crafting to keep me going, or scalable enemies, recipes that go up or down based on player count, i will consider it again.

What i don't get is the hype this game got. I saw the same thing with Medieavl dynasty, which became bland after a while. How are these unfinished games getting so much praise?
 
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Macattk15

Member
Game needs more content! I know I know EA .... I wish I didn't blast my way through the 5 bosses. Would really love to keep playing, but doing it just for building feels pointless.

Will await some content updates before checkin back.
 

SJRB

Member
Awesome OT!

Bought this last week, haven't played more than about an hour so can't really comment on it in any way. Should put more time in it this week.
 
I'm not going to be able to play Minecraft anymore after this, or any other survival game for that matter. It's not perfect, but it hits a lot of the right notes already in early access. It's more polished than most finished games and the potential is incredible.

I own the following survival games: The Forest, Green Hell, NMS, The Mist, Subnautica and Minecraft (probably a few others that I've forgotten about). Valheim shits on all of them. It's like a mix of Minecraft and Dark Souls.

Search up tips and tricks to get started, but I recommend not spoiling anything. The sense of progress and adventure is absolutely amazing.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
If anyone was wondering about local co-op, there's nothing official, but Nucleus Co-Op has a supported script and it seems to work pretty well. Only requires one copy of the game. I gave it a technical test for potentially playing with my girlfriend, me on KBM, her on an Xbox pad, and it seemed good, took a few minutes to get going properly.

Obviously you need the hardware to run two instances of the game at once, I'm on a 5600X / 3070 so I have no idea how easy it is on lower spec systems.

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SCB3

Member
I've played for about 5 hours and beat the first boss, that was easy enough, now I'm completely lost, the Raven says the Black Forest is next but the enemies there hit a lot harder, so I explored to find stuff to help craft new stuff and upgrades, my god is the world a lot bigger than I thought, barely scratched the surface, and now I'm finding Dungeons with Smelting Cores and some Tin Ore.

My Shack is a mess and I've rebuilt it twice, died to smoke inhaling whilst I slept, 10/10
 

Maiden Voyage

Gold™ Member
Looks pretty. How's the grind in this game? I've never gotten into these survival games because I don't enjoy grind, but my brother's kinda pressuring me.
The only grinding I've done so far was for leather scraps. Those can supposedly be easy and if you tame animals. I've just started that so we'll see how quickly that turns around materials. Otherwise it's been perfectly enjoyable. I'm not a big fan of grinding either. I'm sure if you go crazy on the base building it might be grindy.

Is there more to explore in this game or standard survival?
I'm on a second island so far. It looks like there are different biomes across the land. There's a raft that I built but I've been too terrified of traveling far with it. I may go on a reconnaissance mission. Exploration is well baked into the game so far (~17 hours in).

Eh i got a refund on it. It looks fun if you have people to play with and time to play. For working folks with non gaming friends who have to solo play, it was pointless. I played my 1.59 hours and got my refund. Build a shack and upgraded a few things.

Survival games that are single player that i found enjoyable: minecraft, stranded deep, green hell, no mans sky, satisfactory, subnautica, conan exiles (to a point and then its too much). I liked the concept of this but it seems more co-op focused with from what i read how long it takes to make armor and shit.

Maybe if this gets quests and rpg loot or something besides the crafting to keep me going, or scalable enemies, recipes that go up or down based on player count, i will consider it again.

What i don't get is the hype this game got. I saw the same thing with Medieavl dynasty, which became bland after a while. How are these unfinished games getting so much praise?
I'm playing solo so far without issue. You can craft a club very early on to fight with. From there I got a knife, shield, and a spear. The spear does enough damage to keep me going. I've died maybe 5 times? The new area I'm in is tough, but I also can upgrade my armor so it's probably just poor defense.

I've played for about 5 hours and beat the first boss, that was easy enough, now I'm completely lost, the Raven says the Black Forest is next but the enemies there hit a lot harder, so I explored to find stuff to help craft new stuff and upgrades, my god is the world a lot bigger than I thought, barely scratched the surface, and now I'm finding Dungeons with Smelting Cores and some Tin Ore.

My Shack is a mess and I've rebuilt it twice, died to smoke inhaling whilst I slept, 10/10
Dunno how the world building is calculated but my Black Forest was directly south on a new island/landmass. There's a small portion of water that I can cross or I built a second, makeshift base near the water and then crafted the raft.
 

SCB3

Member
Dunno how the world building is calculated but my Black Forest was directly south on a new island/landmass. There's a small portion of water that I can cross or I built a second, makeshift base near the water and then crafted the raft.

I'm also playing fully Solo, hard in some areas but I'm a Souls Veteran, its nothing I cannot handle yet. I seemed to have a world that is mainly 1 big Land area, heres what I uncovered so far (I'm literally just picking a direction and going until I cannot carry more resources atm)

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I do not understand how I got that long part of the East uncovered, I don't have a Raft or anything yet, but that might be where I check out next

1 Thing I wish I could add is the ability to Blueprint designs, I kinda want to move my Home, but demolishing and rebuilding it all just seems like a waste of time, its in a ok place I guess
 
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martino

Member
I seemed to have a world that is mainly 1 big Land area, heres what I uncovered so far (I'm literally just picking a direction and going until I cannot carry more resources atm)

zL5y2ou.png
what is considered dungeon ? i've found a troll cave and a dolmen like dungeon with skeleton in it but they are not showing on the map
i only see my bed where i die and an position i discovered reading a rock message (+ starting area)
 
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Great ot! I have been playing for around 30 hours solo now, and have been farming bronze so I can build a ship to sail to another island!

Took me a long time before I found the little cores that you use to make all that stuff.
 

geary

Member
That's the path the raven took when you started the game.
do not understand how I got that long part of the East uncovered, I don't have a Raft or anything yet, but that might be where I check out next
 

Maiden Voyage

Gold™ Member
I'm also playing fully Solo, hard in some areas but I'm a Souls Veteran, its nothing I cannot handle yet. I seemed to have a world that is mainly 1 big Land area, heres what I uncovered so far (I'm literally just picking a direction and going until I cannot carry more resources atm)

zL5y2ou.png


I do not understand how I got that long part of the East uncovered, I don't have a Raft or anything yet, but that might be where I check out next

1 Thing I wish I could add is the ability to Blueprint designs, I kinda want to move my Home, but demolishing and rebuilding it all just seems like a waste of time, its in a ok place I guess
Woah, I just assumed everything was islands. This is cool to see so much difference between worlds. The only characteristic I see that mirrors my own is the narrower river from my home base island to the forest.
 
Eh i got a refund on it. It looks fun if you have people to play with and time to play. For working folks with non gaming friends who have to solo play, it was pointless. I played my 1.59 hours and got my refund. Build a shack and upgraded a few things.

Survival games that are single player that i found enjoyable: minecraft, stranded deep, green hell, no mans sky, satisfactory, subnautica, conan exiles (to a point and then its too much). I liked the concept of this but it seems more co-op focused with from what i read how long it takes to make armor and shit.

Maybe if this gets quests and rpg loot or something besides the crafting to keep me going, or scalable enemies, recipes that go up or down based on player count, i will consider it again.

What i don't get is the hype this game got. I saw the same thing with Medieavl dynasty, which became bland after a while. How are these unfinished games getting so much praise?

So u didnt even try what the game is about which is beating the bosses? Not even try the first boss?
 
Picked this up last week as it's seemingly in my wheelhouse (subnautica, greenhell, 7 days to die). Just about to the point of going to face the first boss, need to finish armor, assuming that I'll be one-shotted or something still though ha.
 

SCB3

Member
what is considered dungeon ? i've found a troll cave and a dolmen like dungeon with skeleton in it but they are not showing on the map
i only see my bed where i die and an position i discovered reading a rock message (+ starting area)

It's a separate area like a cave or a Burial Ground, usually guarded by Skeleton Warriors
 

geary

Member
When you start, it plays a cutscene where a raven has you in it's claws and then drops you in the middle of the Stones.
The journey that raven takes in that cutscene is what is revealed in that part of the map...

I started near the Stones in the middle of the map, my Home is where I ventured first until I got to that River
 

SCB3

Member
When you start, it plays a cutscene where a raven has you in it's claws and then drops you in the middle of the Stones.
The journey that raven takes in that cutscene is what is revealed in that part of the map...

Ah right, thanks, that makes more sense
 

martino

Member
You have to mark them on the map yourself.
(please don't hit me) i play with the controller (i'm on the tv currently) and the game/ui doesn't help to discover some actions playing that way.
Now that i know it's there i will found it.
 

Maiden Voyage

Gold™ Member
(please don't hit me) i play with the controller (i'm on the tv currently) and the game/ui doesn't help to discover some actions playing that way.
Now that i know it's there i will found it.
Yes, this is the only thing so far that I've found to not work with a controller. I'm hoping it's just some combination of buttons I haven't yet tried.
 

DavidGzz

Member
Looks pretty. How's the grind in this game? I've never gotten into these survival games because I don't enjoy grind, but my brother's kinda pressuring me.

Uhh, it may ruin it for some but for me, mods have made it really enjoyable. I'm not too fond of that grind either. Too many other games to play so I used mods that get me more materials, carry weight that scales with my running stat, and being able to craft further from a table.
 
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Maiden Voyage

Gold™ Member
Uhh, it may ruin it for some but for me, mods have made it really enjoyable. I'm not too fond of that grind either. Too many other games to play so I used mods that get me more materials, carry weight that scales with my running stat, and being able to craft further from a table.
What mods are you using?
 

DavidGzz

Member
What mods are you using?

I'm in bed cause I work nights and can't remember the name of each, but those 3 are some of the more downloaded ones on Nexus mods. Their names should make them easy to find. You have to download a program that allows Unity mods first. It's been a lot nicer. I also have one that let's me craft from item boxes in the vicinity. I'm not a very organized gamer so that's been a life saver.
 
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Croatoan

They/Them A-10 Warthog
The mod community is going to be immense for this game. Need to get mods on Gportal servers (and other hosts) though (will likely need steam workshop integration for that).
 
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Bogey

Banned
This game is incredibly good.

It manages to create I feeling I've rarely felt since being younger - a genuine sense of wonder and "I don't know what I'll find behind that corner".

Most AAA games are so damn formulaic. You go exploring and you already know at best you'll find is some chest with a boring 1 percent stat upgrade item, or some other absolutely predicable stuff.

In Valheim, it feels a bit like anything could happen (which obviously isn't true, but just that feeling, that sense of wonder I get when playing it). I'm still not entirely sure how they achieved that, given none of the mechanics are revolutionary or new. But somehow it all comes together exceptionally well.
 

Kenpachii

Member
Its 16 bucks or something on steam right now and frankly i need something new kinda getting tired of divinity 2 at playing it for 300 hours now yet again.

So i was wondering about this game, its cheap as hell anyway so i wanna play it with a friend that lives on the other side of the planet and has shit internet that disconnects a lot.

How are the servers working in this game? is it doable with shit internet? is reconnecting fast or not? hows the ms and servers. are there even servers? can u make your own server etc?

Also what happens if you die in the game? does the game end and u gotta start all over again?
 
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Its 16 bucks or something on steam right now and frankly i need something new kinda getting tired of divinity 2 at playing it for 300 hours now yet again.

So i was wondering about this game, its cheap as hell anyway so i wanna play it with a friend that lives on the other side of the planet and has shit internet that disconnects a lot.

How are the servers working in this game? is it doable with shit internet? is reconnecting fast or not? hows the ms and servers. are there even servers? can u make your own server etc?

Also what happens if you die in the game? does the game end and u gotta start all over again?
You can make your own dedicated server. When you die you drop your gear and respawn at your latest claimed bed and have to make your way back to reclaim it. The game is pretty beginner-friendly imo.
 
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denisonja

Neo Member
Liked the atmosphere and the fighting part but the pixelized graphics was what got me to refund... I just don't like that vibe....
 
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