sörine;127293167 said:
Right, western sales are what kept those franchises from dumping consoles last gen and some weathered it pretty well (RE espcially). I don't think that necessairily means there won't be a tipping point though, with or without a comparable western sales collapse for Japanese console games. For some franchises even a small decline or maybe even a lack of growth in the west might be enough combined with the meteoric rise of mobile and Japan's further console decline.
I also wouldn't rule out any of these companies making Japan centric decisions for their games either. If companies like Square Enix, Bandai Namco and Konami were always keeping an eye on the west for franchises that perform better there then we never would've seen full Kingdom Hearts, Metal Gear or Tekken games on PSP late term. It's short sighted sometimes but Japanese companies often still consider their home market first.
Well, let's take Konami and Metal Gear for example.
Recently, KojiPro has:
- Started hiring 20-30% foreign staff at their Tokyo office. They even let you speak only English there judging by job postings.
- Started KojiPro Los Angeles to help co-develop their games, and even hire senior staff including Creative Directors there.
- Made the newest MGS game star Keifer Sutherlund, who is also doing performance capture for the game.
- Debuted the game at the Spike VGAs, gave it a Game Informer cover, showed it at both the Microsoft and Sony E3 press conferences, and showed up at Gamescom with the game for PC.
- Hired Julien Merceron to help oversee Fox Engine. At Square Enix, he was in charge of bridging technology between Western and Eastern divisions of the company.
- Are making a Silent Hill game with Guillermo del Toro starring Norman Reedus, and debuted it at Gamescom.
Additionally, Konami has opened a UK studio for PES and a California studio for social games, along with partnering with Mercury Steam in Spain for Castlevania and now seemingly Contra.
This strikes me as a developer and publisher who have, in the face of Japanese decline, decided to become globally minded instead of Japanese centric.
Capcom admittedly has turned their eyes more locally focused, but Resident Evil still feels like a series they've very significantly targeted at the West, perhaps including dropping 3DS support for Resident Evil: Revelations 2 judging by retailer leaks, despite it being the flagship platform in Japan.
I don't know; comparatively though, the Nintendo Europe subsidiary only booked a 36 million loss - one would of thought Nintendo Europe losses would of been much more steep.
I don't get how NOA could book such heavy losses, maybe like you mentioned they are paying retailers to keep their stock visible.
Right that's what confuses me. If it was solely marketing versus sales you'd expect a more even division of losses.